Stars and mentions
Last 30 days, Oct 5 – Nov 3
Package downloads
Cumulative recorded downloads
Across 1 known packages in repositories darkmatter2048 owns. Cumulative totals include recorded downloads before the selected range. Missing observations leave gaps; totals may be incomplete.
Top repositories
darkmatter2048’s repositories ranked by new stars, as on trending.
Contributes to
Repositories outside darkmatter2048’s account where darkmatter2048 opened or reviewed pull requests in the past 365 days.
Who noticed darkmatter2048
Everyone who starred or forked darkmatter2048’s repositories since the archive began in 2011.
Notable accounts
Ordered by the stars their own repositories have received.
Biggest fans
Accounts that starred the most of these repositories.
Breakout weeks
Each repository’s best week of new stars, with the release published around it.
- Gold
- 01st place finishes
- Silver
- 02nd place finishes
- Bronze
- 03rd place finishes
- Awarded repositories
- 0Owned by darkmatter2048 now
No trending awards yet
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A repository earns an award for finishing first, second or third in a completed trending day or week, ranked by new stars, new forks or pull request authors. Awards follow a repository through renames and transfers and count toward its current owner. Weeks run Monday to Sunday, UTC.
Mentions
I built an open-source 3D video editor with Al-assisted creation. Here's how it works! I've been building JianJi, an open-source 3D video editor designed for creating product showcases and promotional videos, with AI-assisted creation features. [GitHub](darkmatter2048/JianJi)(Thanks for the like⭐): [darkmatter2048/JianJi](darkmatter2048/JianJi) # How it works The project is built with React 19, TypeScript, Three.js, React Three Fiber, Zustand, and Electron. There are three interesting parts I'd like to share: **1. Custom Animation System** Each 3D object has its own timeline, supporting keyframes for position, rotation, scale, visibility, and custom speed curves. The editor evaluates animation states based on the current playback time and updates the 3D scene. **2. AI-Assisted Creation with a Custom DSL** Instead of letting AI generate Three.js code directly, I designed a human-readable project DSL. AI translates natural-language requests into structured project descriptions, which are parsed and applied by the editor. This keeps the AI layer independent from the rendering engine and makes generated projects easier to inspect and modify. **3. Video Export Pipeline** Video export uses WebCodecs, Web Workers, and mp4-muxer. It renders the scene frame by frame, distributes encoding tasks across multiple workers, and packages the results into MP4. # My AI Coding Experience The project initially started with DeepSeek Harness + DeepSeek V4. Honestly, the experience was quite frustrating😥. A single conversation could take tens of minutes or even nearly two hours, and the results weren't always satisfactory. Later, I switched to Codex + GPT-5.6 (Sol) with medium reasoning effort. It helped me clean up, refactor, and fix much of the earlier generated code. Surprisingly, GPT also cost me significantly less overall than DeepSeek🤩, mainly because it required fewer iterations and much less repeated work. This taught me that a cheaper model doesn't necessarily mean a cheaper development process. Efficiency and the ability to deliver reliable results matter just as much. # Feedback Welcome! JianJi is still under active development, so bugs and shortcomings are inevitable. I'd especially appreciate feedback on the architecture, animation system, AI integration, or anything that could be improved. I'll add valid feedback and contributions to the acknowledgment section of the README. Thanks for checking it out!
安利个开源项目 WindowsCleaner,专治 Windows 的 C 盘塞不下。临时文件、系统缓存、更新残留、应用垃圾,一键就能扫掉,另有深度清理和日志查看,界面清爽,完全免费开源。 Windows 10/11 都能跑,平时清 C 盘、腾磁盘空间相当顺手。 darkmatter2048/WindowsCleaner