Activity
Stars and mentions · Last 30 days, Oct 5 – Nov 3
Top repositories
a1studmuffin’s repositories ranked by new forks, as on trending.
Contributes to
Repositories outside a1studmuffin’s account where a1studmuffin opened or reviewed pull requests in the past 365 days.
Who noticed a1studmuffin
Everyone who starred or forked a1studmuffin’s repositories since the archive began in 2011.
Notable accounts
Ordered by the stars their own repositories have received.
Biggest fans
Accounts that starred the most of these repositories.
Breakout weeks
Each repository’s best week of new stars, with the release published around it.
Achievements
Awards earned by the repositories a1studmuffin owns. Select an award to embed its badge.
- Gold
- 31st place finishes
- Silver
- 22nd place finishes
- Bronze
- 13rd place finishes
- Awarded repositories
- 1Owned by a1studmuffin now
Repositories
Ordered by gold, then silver, then bronze.
- SpaceshipGeneratorBest: 1st by stars, 1,524 stars321
Every award
Top-three finishes of these repositories in completed trending days and weeks, newest first.
A repository earns an award for finishing first, second or third in a completed trending day or week, ranked by new stars, new forks or pull request authors. Awards follow a repository through renames and transfers and count toward its current owner. Weeks run Monday to Sunday, UTC.
Mentions
448 unique events and encounters Which makes for 1,170 choices and 1,936 possible outcomes. Each planet and sector of space is entirely unique and generated using third party tools, along with the the player ship and enemy / encountered ships in the game. Some of the outcomes can have a real impact on your play through, for example you can choose to rescue a crypod full of cats, that end up living on your ship and consuming your food faster whilst also boosting the crews morale. Third Party tools used: Planets and other space objects: deep-fold.itch.io Backdrops and nebulas: deep-fold.itch.io Spaceships: a1studmuffin/SpaceshipGenerator Game premises is simple: travel across the over world maps to reach the final destination, witch each section having a unique experience that involves making choices which can have impact on the resources you have to manage. You can check it out here: startrail.greyden.games Love any and all feedback.
I curated 448 unique events and encounters for my space game. Which makes for 1,170 choices and 1,936 possible outcomes. Each planet and sector of space is entirely unique and generated using third party tools, along with the the player ship and enemy / encountered ships in the game. Some of the outcomes can have a real impact on your play through, for example you can choose to rescue a crypod full of cats, that end up living on your ship and consuming your food faster whilst also boosting the crews morale. Third Party tools used: Planets and other space objects: deep-fold.itch.io Backdrops and nebulas: deep-fold.itch.io Spaceships: a1studmuffin/SpaceshipGenerator Game premises is simple: travel across the over world maps to reach the final destination, witch each section having a unique experience that involves making choices which can have impact on the resources you have to manage. You can check it out here: startrail.greyden.games Love any and all feedback.