nem precisa do emulador mais
Supermedo/bloodborne_pc
Quer Jogar BloodBorne no PC
#tutorial
#pcgaming
#videogames
Discord: discord.gg
PC Port: github.com/Supermedo/bloodborne_pc/releases/tag/w…
PKG Extrator:
github.com/AzaharPlus/shadPS4Plus/releases/tag/PK…
Apoio:
livepix.gg
--------------------------------------------------------------------
Twitch:
twitch.tv
TikTok:
tiktok.com/@icarusman4
[es-US] ¿Quieres jugar Bloodborne en PC?
#tutorial
#juegosdepc
#videojuegos
Discord: discord.gg
Versión para PC: github.com/Supermedo/bloodborne_pc/releases/tag/w…
Extractor de PKG:
github.com/AzaharPlus/shadPS4Plus/releases/tag/PK…
Apoyo:
livepix.gg
--------------------------------------------------------------------
Twitch:
twitch.tv
TikTok:
tiktok.com/@icarusman4
10 likes · 261 views
Bloodborne No PC Como Jogar (Passo a Passo)
#tutorial
#pcgaming
#videogames
Discord: discord.gg
PC Port: github.com/Supermedo/bloodborne_pc/releases/tag/w…
PKG Extrator:
github.com/AzaharPlus/shadPS4Plus/releases/tag/PK…
Apoio:
livepix.gg
--------------------------------------------------------------------
Twitch:
twitch.tv
TikTok:
tiktok.com/@icarusman4
[es-US] Cómo jugar Bloodborne en PC (Paso a paso)
#tutorial
#juegosdepc
#videojuegos
Discord: discord.gg
Versión para PC: github.com/Supermedo/bloodborne_pc/releases/tag/w…
Extractor de PKG:
github.com/AzaharPlus/shadPS4Plus/releases/tag/PK…
Apoyo:
livepix.gg
--------------------------------------------------------------------
Twitch:
twitch.tv
TikTok:
tiktok.com/@icarusman4
8 likes · 7 comments · 738 views
Uncharted: The Nathan Drake Collection running natively on Android (Snapdragon/Adreno): first preview build
I've been tinkering with an Android port of uncharted_pc, SuperMedo's native PC port of the PS4 Uncharted collection, and it's gotten far enough that I put out a first preview build (0.1.0).
How it works: the game's x86-64 code runs through FEXCore, which translates it to ARM64 inside a normal Android app (no Winlator, Box64 or Linux userland). The PS4 system libraries are replaced natively, and the renderer is derived from shadPS4 and runs on Vulkan through a bundled Turnip driver.
I've only been able to try it on my Retroid Pocket G2 (SD G2 Gen 2, Adreno A735, 8 GB), at 1280x720:
- Uncharted 1: playable, ~28-37 FPS
- Uncharted 2: playable, 30 FPS in heavy areas
- Uncharted 3: playable, 25-30 FPS (CPU-bound)
What's in it: a launcher (point it at your game folder, it prepares everything on the device), resolution from 360p to 1080p, a 30/60/120/unlimited frame cap, an in-game settings panel (swipe in from the right edge or press L3+R3), and an on-screen gamepad for phones.
If you'd like to give it a go, you'll need:
- Snapdragon with an Adreno GPU supported by Turnip, 8 GB RAM, Android 13+
- A kernel with 4 KB memory pages (most current devices; the launcher tells you if yours uses 16 KB)
- Your own decrypted dump of the collection (CUSA02344 / CUSA02320 / CUSA02343, v1.02 for resolutions below 1080p). No game files are included, and I can't help with getting them.
If you try it, I'd be happy to hear how it went on your device, good or bad. Comments here are fine, or a GitHub issue if something breaks (attaching Android/data/dev.unchartedandroid/files/bb-probe.log helps a lot).
Known rough edges: stutter the first time a new area is shown (shaders compiling), a 20-40 s black screen while loading after some cutscenes, and it's only been tested on one device.
- Download (APK): github.com/revvv991/uncharted-android/releases/ta…
- Source (GPL v2): revvv991/uncharted-android
Big thanks to SuperMedo for uncharted_pc, and to the FEX, shadPS4 and Mesa/Turnip folks. Full disclosure: I built this together with Claude Code, which wrote a lot of the code.
482 points · 46 comments
Uncharted Trilogy on PC with Ray Tracing.
PCharted aims to bring RTGI, DLSS, FSR 4, frame generation, enhanced textures, and keyboard & mouse support.
Base project: Supermedo/uncharted_pc
Still a work in progress.
27 likes · 1 repost · 1,105 views
Now I'm playing through it again with a PC decomp port. 4K, 60fps and an option for online play. It rarely crashes. Only hiccup are some shader compile stutters and those are slight. It's amazing. Supermedo/bloodborne_pc
Supermedo/uncharted_pc — 伝説のPS4タイトルをWindows上でネイティブ動作させる驚異のリポジトリ
・エミュではなくPS4バイナリを直接実行し、描画をVulkanへ変換
・C++実装。DLSSやFSR 4、120FPS対応など公式移植並みの高度な最適化
・バイナリ翻訳による低遅延な動作を実現。技術的にも非常に興味深いアプローチ
今週スター急増中。手元のPS4資産を最新PCで最高画質に蘇らせる、エンジニアの挑戦が詰まった逸品です。
#OpenSource #GameDev
5 likes · 1 repost
Supermedo/uncharted_pc — エミュ不要!PS4版『アンチャテッド』がPCでネイティブに動く
・今週急上昇中!PS4バイナリを直接実行し、描画をVulkanへ高速変換
・C++実装で最新のFSR 4やDLSS、120FPS超のフレーム生成にフル対応
・バイナリ変換やシェーダー翻訳の高度な実装は、システムプログラミングの教材として最適
#GameDev #Vulkan
3 likes · 1 repost
COMO JOGAR BLOODBORNE NO PC! | "PORTE" NATIVO
Neste vídeo eu ensino a como jogar o "porte" de PC de Bloodborne. Sendo o mais direto possível.
Extrator de PKG:
github.com/Muggle345/PKGInstall/releases/tag/Rele…
Bloodborne PC Port:
Supermedo/bloodborne_pc
Tutorial God of War 3 Remastered PC Port:
youtu.be
14 likes · 12 comments · 1,037 views
uncharted_pc — PS4版アンチャーテッドをWindowsで直接動かすC++ネイティブ移植基盤!
・重いエミュレータを介さずPS4コードをPCで直接実行しVulkanへリアルタイム変換
・DLSSやFSR 3.1/4、フレーム生成など最新グラフィックス技術を統合
・バイナリ直接実行や異種API変換の仕組みなど、高度な移植技術のコード解析に最適
#Cplusplus #GameDev
5 likes · 1 repost
Mentions
nem precisa do emulador mais Supermedo/bloodborne_pc
Quer Jogar BloodBorne no PC #tutorial #pcgaming #videogames Discord: discord.gg PC Port: github.com/Supermedo/bloodborne_pc/releases/tag/w… PKG Extrator: github.com/AzaharPlus/shadPS4Plus/releases/tag/PK… Apoio: livepix.gg -------------------------------------------------------------------- Twitch: twitch.tv TikTok: tiktok.com/@icarusman4 [es-US] ¿Quieres jugar Bloodborne en PC? #tutorial #juegosdepc #videojuegos Discord: discord.gg Versión para PC: github.com/Supermedo/bloodborne_pc/releases/tag/w… Extractor de PKG: github.com/AzaharPlus/shadPS4Plus/releases/tag/PK… Apoyo: livepix.gg -------------------------------------------------------------------- Twitch: twitch.tv TikTok: tiktok.com/@icarusman4
Bloodborne No PC Como Jogar (Passo a Passo) #tutorial #pcgaming #videogames Discord: discord.gg PC Port: github.com/Supermedo/bloodborne_pc/releases/tag/w… PKG Extrator: github.com/AzaharPlus/shadPS4Plus/releases/tag/PK… Apoio: livepix.gg -------------------------------------------------------------------- Twitch: twitch.tv TikTok: tiktok.com/@icarusman4 [es-US] Cómo jugar Bloodborne en PC (Paso a paso) #tutorial #juegosdepc #videojuegos Discord: discord.gg Versión para PC: github.com/Supermedo/bloodborne_pc/releases/tag/w… Extractor de PKG: github.com/AzaharPlus/shadPS4Plus/releases/tag/PK… Apoyo: livepix.gg -------------------------------------------------------------------- Twitch: twitch.tv TikTok: tiktok.com/@icarusman4
Uncharted: The Nathan Drake Collection running natively on Android (Snapdragon/Adreno): first preview build I've been tinkering with an Android port of uncharted_pc, SuperMedo's native PC port of the PS4 Uncharted collection, and it's gotten far enough that I put out a first preview build (0.1.0). How it works: the game's x86-64 code runs through FEXCore, which translates it to ARM64 inside a normal Android app (no Winlator, Box64 or Linux userland). The PS4 system libraries are replaced natively, and the renderer is derived from shadPS4 and runs on Vulkan through a bundled Turnip driver. I've only been able to try it on my Retroid Pocket G2 (SD G2 Gen 2, Adreno A735, 8 GB), at 1280x720: - Uncharted 1: playable, ~28-37 FPS - Uncharted 2: playable, 30 FPS in heavy areas - Uncharted 3: playable, 25-30 FPS (CPU-bound) What's in it: a launcher (point it at your game folder, it prepares everything on the device), resolution from 360p to 1080p, a 30/60/120/unlimited frame cap, an in-game settings panel (swipe in from the right edge or press L3+R3), and an on-screen gamepad for phones. If you'd like to give it a go, you'll need: - Snapdragon with an Adreno GPU supported by Turnip, 8 GB RAM, Android 13+ - A kernel with 4 KB memory pages (most current devices; the launcher tells you if yours uses 16 KB) - Your own decrypted dump of the collection (CUSA02344 / CUSA02320 / CUSA02343, v1.02 for resolutions below 1080p). No game files are included, and I can't help with getting them. If you try it, I'd be happy to hear how it went on your device, good or bad. Comments here are fine, or a GitHub issue if something breaks (attaching Android/data/dev.unchartedandroid/files/bb-probe.log helps a lot). Known rough edges: stutter the first time a new area is shown (shaders compiling), a 20-40 s black screen while loading after some cutscenes, and it's only been tested on one device. - Download (APK): github.com/revvv991/uncharted-android/releases/ta… - Source (GPL v2): revvv991/uncharted-android Big thanks to SuperMedo for uncharted_pc, and to the FEX, shadPS4 and Mesa/Turnip folks. Full disclosure: I built this together with Claude Code, which wrote a lot of the code.
Uncharted Trilogy on PC with Ray Tracing. PCharted aims to bring RTGI, DLSS, FSR 4, frame generation, enhanced textures, and keyboard & mouse support. Base project: Supermedo/uncharted_pc Still a work in progress.
Now I'm playing through it again with a PC decomp port. 4K, 60fps and an option for online play. It rarely crashes. Only hiccup are some shader compile stutters and those are slight. It's amazing. Supermedo/bloodborne_pc
Supermedo/uncharted_pc — 伝説のPS4タイトルをWindows上でネイティブ動作させる驚異のリポジトリ ・エミュではなくPS4バイナリを直接実行し、描画をVulkanへ変換 ・C++実装。DLSSやFSR 4、120FPS対応など公式移植並みの高度な最適化 ・バイナリ翻訳による低遅延な動作を実現。技術的にも非常に興味深いアプローチ 今週スター急増中。手元のPS4資産を最新PCで最高画質に蘇らせる、エンジニアの挑戦が詰まった逸品です。 #OpenSource #GameDev
Supermedo/uncharted_pc — エミュ不要!PS4版『アンチャテッド』がPCでネイティブに動く ・今週急上昇中!PS4バイナリを直接実行し、描画をVulkanへ高速変換 ・C++実装で最新のFSR 4やDLSS、120FPS超のフレーム生成にフル対応 ・バイナリ変換やシェーダー翻訳の高度な実装は、システムプログラミングの教材として最適 #GameDev #Vulkan
COMO JOGAR BLOODBORNE NO PC! | "PORTE" NATIVO Neste vídeo eu ensino a como jogar o "porte" de PC de Bloodborne. Sendo o mais direto possível. Extrator de PKG: github.com/Muggle345/PKGInstall/releases/tag/Rele… Bloodborne PC Port: Supermedo/bloodborne_pc Tutorial God of War 3 Remastered PC Port: youtu.be
uncharted_pc — PS4版アンチャーテッドをWindowsで直接動かすC++ネイティブ移植基盤! ・重いエミュレータを介さずPS4コードをPCで直接実行しVulkanへリアルタイム変換 ・DLSSやFSR 3.1/4、フレーム生成など最新グラフィックス技術を統合 ・バイナリ直接実行や異種API変換の仕組みなど、高度な移植技術のコード解析に最適 #Cplusplus #GameDev