NEW LICHII SWITCH 2 EMULATOR BUILD 75 RELEASED! 🔥
github.com/zortos293/Lichii/releases/tag/build-75
122 likes · 7 reposts · 5,749 views
🚀 New Lichii (Eglantine Fork) build 75 is out!
✅ Green hat now boots and is playable
✅ ~80 new shaders supported, white screen fixed
✅ Star Fox: now runs at 60 FPS
✅ In-app updater now points to Lichii builds
⭐ Star it:
github.com/zortos293/Lichii/releases/tag/build-75
618 likes · 27 reposts · 12,647 views
🚀 New Lichii (Eglantine Fork) build 70 is out!
✅ Kirby Air Riders: white world fixed
✅ DK Bananza: crash fix, smoother ~30 FPS
✅ Star Fox: fully fixed, 60 FPS
✅ Mario Tennis Fever: crash fixed
✅ Mac: up to 4x FPS
✅ DLSS support
⭐ Star it:
github.com/zortos293/Eglantine/releases t.co
389 likes · 21 reposts · 10,423 views
Lichii fork can launch the Kirby Air Raiders into intro movie
I wasn't aware Kirby Air Raiders is NOT yet released so I tried anyway. The new Lichii fork github.com/zortos293/Eglantine/releases seemed able to launch the ROM file into intro movie but could not proceed in the network connecting phase. I think this is still good news?
1 point · 4 comments
🚀 New Lichii (Eglantine Fork) build is out!
✅ Up to 2x FPS, most games hit 60 FPS (Pokopia, Switch Resorts & more)
✅ Graphics & speedup fixes
✅ Fire Emblem: Fortune's Weave now playable
✅ .nup support (game + updates + DLC in 1 file)
⭐ Star it:
zortos293/Eglantine
876 likes · 57 reposts · 22,480 views
Destructible terrain is finally visible on DK Bananza on Steam Deck/AMD thanks to the Zortos fork
As you can see, its finally visible! Of course, the FPS is not there yet at all. Zortos has said this fork focuses on making things actually work more than on performance, but performance does appear to be on the list too. As you can see, I wouldn't consider this to be playable FPS wise, but i think we've finally reach the point of it being playable visually speaking. Everything is where it should be finally including the main point of the game with its destructible terrain. All it needs now is further optimization and it'll really be playable. here's the fork:
github.com/zortos293/Eglantine/releases
47 points · 15 comments
🚀 New Eglantine Fork build is out!
✅ Big performance boost (most games run at 60fps)
✅ Graphics fixes (Video codec will be fixed soon)
✅ More games boot now
✅ Games run at normal speed (no more slowdown)
⭐ Star the repo if it helps:
github.com/zortos293/Eglantine/releases t.co
1,364 likes · 73 reposts · 41,781 views
new eglantine fork
1 point · 1 comment
Mentions
NEW LICHII SWITCH 2 EMULATOR BUILD 75 RELEASED! 🔥 github.com/zortos293/Lichii/releases/tag/build-75
🚀 New Lichii (Eglantine Fork) build 75 is out! ✅ Green hat now boots and is playable ✅ ~80 new shaders supported, white screen fixed ✅ Star Fox: now runs at 60 FPS ✅ In-app updater now points to Lichii builds ⭐ Star it: github.com/zortos293/Lichii/releases/tag/build-75
🚀 New Lichii (Eglantine Fork) build 70 is out! ✅ Kirby Air Riders: white world fixed ✅ DK Bananza: crash fix, smoother ~30 FPS ✅ Star Fox: fully fixed, 60 FPS ✅ Mario Tennis Fever: crash fixed ✅ Mac: up to 4x FPS ✅ DLSS support ⭐ Star it: github.com/zortos293/Eglantine/releases t.co
Lichii fork can launch the Kirby Air Raiders into intro movie I wasn't aware Kirby Air Raiders is NOT yet released so I tried anyway. The new Lichii fork github.com/zortos293/Eglantine/releases seemed able to launch the ROM file into intro movie but could not proceed in the network connecting phase. I think this is still good news?
🚀 New Lichii (Eglantine Fork) build is out! ✅ Up to 2x FPS, most games hit 60 FPS (Pokopia, Switch Resorts & more) ✅ Graphics & speedup fixes ✅ Fire Emblem: Fortune's Weave now playable ✅ .nup support (game + updates + DLC in 1 file) ⭐ Star it: zortos293/Eglantine
Destructible terrain is finally visible on DK Bananza on Steam Deck/AMD thanks to the Zortos fork As you can see, its finally visible! Of course, the FPS is not there yet at all. Zortos has said this fork focuses on making things actually work more than on performance, but performance does appear to be on the list too. As you can see, I wouldn't consider this to be playable FPS wise, but i think we've finally reach the point of it being playable visually speaking. Everything is where it should be finally including the main point of the game with its destructible terrain. All it needs now is further optimization and it'll really be playable. here's the fork: github.com/zortos293/Eglantine/releases
🚀 New Eglantine Fork build is out! ✅ Big performance boost (most games run at 60fps) ✅ Graphics fixes (Video codec will be fixed soon) ✅ More games boot now ✅ Games run at normal speed (no more slowdown) ⭐ Star the repo if it helps: github.com/zortos293/Eglantine/releases t.co
new eglantine fork