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Nov 40 posts
  1. YouTube · · YouTube description · techno toucan · subprotocol/verlet-js

    Pull One Point. Move the Whole Shape. Pull one point. Move the whole shape. Reference project: verlet-js by Sub Protocol and contributors. Creator: github.com/subprotocol Free code: subprotocol/verlet-js MIT license: github.com/subprotocol/verlet-js/blob/master/LICE… The original JavaScript engine is two-dimensional. This Short shows our independent 3D adaptation of Verlet integration and distance constraints, rendered as cloth with the original Technotoucan pixel-art print. It is not footage of the reference JavaScript engine and does not claim that engine natively supports 3D. Two corner particles are pinned. A scripted input grabs one center particle, moves it, then releases it. The free particles respond through the numerical simulation, gravity and momentum. The cloth outline is not a hand-drawn animation path. Original simulation presentation and code-native pixel-art print: Technotoucan. Music: Soft — prettyjohn1. #Verlet #GamePhysics #ClothSimulation #CreativeCoding #Technotoucan [ar] اسحب نقطة. حرّك الشكل كله. اسحب نقطة وشاهد الحركة تنتشر في القماش. يستخدم هذا التكييف ثلاثي الأبعاد المستقل من Technotoucan تكامل Verlet وقيود المسافة، بإلهام من محرك Sub Protocol ثنائي الأبعاد verlet-js. ليس تسجيلاً للمحرك ولا ادعاءً بدعمه الأصلي للأبعاد الثلاثة. زاويتان مثبتتان، ومدخل مبرمج يمسك جسيم الوسط ويحركه ثم يتركه. تحرك الجاذبية والزخم والقيود المحاكاة الجسيمات الحرة، لا حدود مرسومة الحركة يدوياً. رسم البكسل أصلي. Reference project: verlet-js — Sub Protocol and contributors Creator: github.com/subprotocol Source code: subprotocol/verlet-js MIT license: github.com/subprotocol/verlet-js/blob/master/LICE… Original simulation presentation and pixel-art print: Technotoucan. Music: Soft — prettyjohn1. #Verlet #GamePhysics #ClothSimulation #CreativeCoding #Technotoucan [bn] একটি বিন্দু টানুন। পুরো আকৃতি নড়ে উঠবে। একটি বিন্দু টেনে কাপড়জুড়ে নড়াচড়া ছড়িয়ে পড়তে দেখুন। Sub Protocol-এর দ্বিমাত্রিক verlet-js থেকে অনুপ্রাণিত Technotoucan-এর স্বাধীন 3D রূপান্তর Verlet ইন্টিগ্রেশন ও দূরত্বের বিধিনিষেধ ব্যবহার করে। এটি মূল ইঞ্জিনের রেকর্ডিং বা সেটির নিজস্ব 3D সমর্থনের দাবি নয়। দুই কোণা স্থির; প্রোগ্রাম করা ইনপুট মাঝের কণাকে ধরে, সরায় ও ছেড়ে দেয়। মুক্ত কণা চলে মাধ্যাকর্ষণ, ভরবেগ ও সিমুলেশনের বিধিনিষেধে, হাতে অ্যানিমেট করা সীমারেখায় নয়। পিক্সেল ছাপটি মৌলিক। Reference project: verlet-js — Sub Protocol and contributors Creator: github.com/subprotocol Source code: subprotocol/verlet-js MIT license: github.com/subprotocol/verlet-js/blob/master/LICE… Original simulation presentation and pixel-art print: Technotoucan. Music: Soft — prettyjohn1. #Verlet #GamePhysics #ClothSimulation #CreativeCoding #Technotoucan [cs] Zatáhněte za bod. Pohněte celým tvarem. Zatáhněte za bod a sledujte pohyb šířící se látkou. Nezávislá 3D adaptace Technotoucan používá Verletovu integraci a omezení vzdálenosti inspirované dvourozměrným enginem verlet-js od Sub Protocol. Nejde o záznam původního enginu ani tvrzení o jeho nativní podpoře 3D. Dva rohy jsou připnuté; naprogramovaný vstup uchopí, posune a pustí prostřední částici. Volné částice řídí gravitace, hybnost a simulační omezení, nikoli ručně animovaný obrys. Pixelový potisk je původní. Reference project: verlet-js — Sub Protocol and contributors Creator: github.com/subprotocol Source code: subprotocol/verlet-js MIT license: github.com/subprotocol/verlet-js/blob/master/LICE… Original simulation presentation and pixel-art print: Technotoucan. Music: Soft — prettyjohn1. #Verlet #GamePhysics #ClothSimulation #CreativeCoding #Technotoucan [da] Træk i ét punkt. Flyt hele formen. Træk i et punkt og se bevægelsen brede sig gennem stoffet. Technotoucans uafhængige 3D-tilpasning bruger Verlet-integration og afstandsbegrænsninger, inspireret af Sub Protocols todimensionelle verlet-js. Det er ikke en optagelse af den motor eller en påstand om indbygget 3D-understøttelse. To hjørner er fastgjort; programmeret input griber, flytter og slipper midterpartiklen. Tyngdekraft, impuls og simulerede begrænsninger bevæger de frie partikler, ikke en håndanimeret kontur. Pixeltrykket er originalt. Reference project: verlet-js — Sub Protocol and contributors Creator: github.com/subprotocol Source code: subprotocol/verlet-js MIT license: github.com/subprotocol/verlet-js/blob/master/LICE… Original simulation presentation and pixel-art print: Technotoucan. Music: Soft — prettyjohn1. #Verlet #GamePhysics #ClothSimulation #CreativeCoding #Technotoucan [de-DE] Zieh an einem Punkt. Bewege die ganze Form. Zieh an einem Punkt und beobachte, wie sich die Bewegung im Stoff ausbreitet. Diese unabhängige 3D-Adaption von Technotoucan nutzt Verlet-Integration und Abstandsbedingungen, inspiriert von Sub Protocols zweidimensionaler Engine verlet-js. Sie zeigt nicht diese Engine und behauptet keine native 3D-Unterstützung. Zwei Ecken sind fixiert; eine programmierte Eingabe zieht ein mittleres Teilchen und lässt es los. Schwerkraft, Schwung und simulierte Bedingungen bewegen die freien Teilchen, keine handanimierte Kontur. Der Pixel-Art-Aufdruck stammt von Technotoucan. Reference project: verlet-js — Sub Protocol and contributors Creator: github.com/subprotocol Source code: subprotocol/verlet-js MIT license: github.com/subprotocol/verlet-js/blob/master/LICE… Original simulation presentation and pixel-art print: Technotoucan. Music: Soft — prettyjohn1. #Verlet #GamePhysics #ClothSimulation #CreativeCoding #Technotoucan [el] Τράβα ένα σημείο. Κίνησε όλο το σχήμα. Τράβα ένα σημείο και δες την κίνηση να απλώνεται στο ύφασμα. Η ανεξάρτητη τρισδιάστατη προσαρμογή του Technotoucan χρησιμοποιεί ολοκλήρωση Verlet και περιορισμούς απόστασης, με έμπνευση από τη δισδιάστατη μηχανή verlet-js του Sub Protocol. Δεν είναι καταγραφή εκείνης της μηχανής ούτε ισχυρισμός εγγενούς υποστήριξης 3D. Δύο γωνίες στερεώνονται· προγραμματισμένη είσοδος πιάνει, μετακινεί και αφήνει ένα κεντρικό σωματίδιο. Τα ελεύθερα σωματίδια κινούνται από βαρύτητα, ορμή και περιορισμούς, όχι από χειροκίνητη κίνηση περιγράμματος. Το πίξελ σχέδιο είναι πρωτότυπο. Reference project: verlet-js — Sub Protocol and contributors Creator: github.com/subprotocol Source code: subprotocol/verlet-js MIT license: github.com/subprotocol/verlet-js/blob/master/LICE… Original simulation presentation and pixel-art print: Technotoucan. Music: Soft — prettyjohn1. #Verlet #GamePhysics #ClothSimulation #CreativeCoding #Technotoucan [es-419] Jala un punto. Mueve toda la forma. Jala un punto y observa cómo el movimiento se transmite por la tela. Esta adaptación 3D independiente de Technotoucan usa integración de Verlet y restricciones de distancia, inspiradas en el motor 2D verlet-js de Sub Protocol. No es una grabación de ese motor ni afirma soporte 3D nativo. Dos esquinas quedan fijas; una entrada programada toma, mueve y suelta una partícula central. Gravedad, impulso y restricciones simuladas mueven las partículas libres, no un contorno animado a mano. El estampado pixel art es original de Technotoucan. Reference project: verlet-js — Sub Protocol and contributors Creator: github.com/subprotocol Source code: subprotocol/verlet-js MIT license: github.com/subprotocol/verlet-js/blob/master/LICE… Original simulation presentation and pixel-art print: Technotoucan. Music: Soft — prettyjohn1. #Verlet #GamePhysics #ClothSimulation #CreativeCoding #Technotoucan [fi] Vedä yhdestä pisteestä. Liikuta koko muotoa. Vedä pisteestä ja katso liikkeen leviävän kankaaseen. Technotoucanin itsenäinen 3D-sovitus käyttää Verlet-integrointia ja etäisyysrajoitteita Sub Protocolin kaksiulotteisen verlet-js-moottorin innoittamana. Tämä ei ole tallenne kyseisestä moottorista eikä väite sen alkuperäisestä 3D-tuesta. Kaksi kulmaa on kiinnitetty; ohjelmoitu syöte tarttuu keskipartikkeliin, siirtää sitä ja päästää irti. Vapaita partikkeleita liikuttavat painovoima, liikemäärä ja simuloidut rajoitteet, ei käsin animoitu ääriviiva. Pikselikuvio on omaa tuotantoa. Reference project: verlet-js — Sub Protocol and contributors Creator: github.com/subprotocol Source code: subprotocol/verlet-js MIT license: github.com/subprotocol/verlet-js/blob/master/LICE… Original simulation presentation and pixel-art print: Technotoucan. Music: Soft — prettyjohn1. #Verlet #GamePhysics #ClothSimulation #CreativeCoding #Technotoucan [fil] Hilahin ang isang punto. Igalaw ang buong hugis. Hilahin ang isang punto at panoorin ang pagkalat ng galaw sa tela. Gumagamit ang malayang 3D adaptasyon ng Technotoucan ng Verlet integration at mga limitasyon sa distansiya, hango sa two-dimensional verlet-js engine ng Sub Protocol. Hindi ito kuha ng orihinal na engine o pahayag na likas itong sumusuporta sa 3D. Nakapirmi ang dalawang sulok; hinahawakan, inililipat at binibitawan ng naka-program na input ang gitnang particle. Gravity, momentum at simulation constraints ang nagpapagalaw, hindi manu-manong animation ng balangkas. Orihinal ang pixel print. Reference project: verlet-js — Sub Protocol and contributors Creator: github.com/subprotocol Source code: subprotocol/verlet-js MIT license: github.com/subprotocol/verlet-js/blob/master/LICE… Original simulation presentation and pixel-art print: Technotoucan. Music: Soft — prettyjohn1. #Verlet #GamePhysics #ClothSimulation #CreativeCoding #Technotoucan [fr-FR] Tire un point. Fais bouger toute la forme. Tire un point et observe le mouvement se propager dans le tissu. Cette adaptation 3D indépendante de Technotoucan utilise l’intégration de Verlet et des contraintes de distance, inspirées du moteur 2D verlet-js de Sub Protocol. Ce n’est pas une capture de ce moteur ni une affirmation de prise en charge 3D native. Deux coins sont fixés ; une entrée programmée saisit, déplace puis relâche une particule centrale. Gravité, élan et contraintes simulées animent les particules libres, pas un contour animé à la main. Le motif pixel art est original. Reference project: verlet-js — Sub Protocol and contributors Creator: github.com/subprotocol Source code: subprotocol/verlet-js MIT license: github.com/subprotocol/verlet-js/blob/master/LICE… Original simulation presentation and pixel-art print: Technotoucan. Music: Soft — prettyjohn1. #Verlet #GamePhysics #ClothSimulation #CreativeCoding #Technotoucan [hi] एक बिंदु खींचें। पूरी आकृति हिलाएँ। एक बिंदु खींचें और गति को कपड़े में फैलते देखें। Technotoucan का स्वतंत्र 3D रूपांतरण, Sub Protocol के द्विआयामी verlet-js से प्रेरित होकर, Verlet एकीकरण और दूरी की पाबंदियाँ इस्तेमाल करता है। यह मूल इंजन की रिकॉर्डिंग या उसके मूल 3D समर्थन का दावा नहीं है। दो कोने स्थिर हैं; प्रोग्राम किया इनपुट बीच के कण को पकड़कर हिलाता और छोड़ता है। मुक्त कण गुरुत्व, संवेग और सिमुलेशन से चलते हैं, हाथ से बनाए रूपरेखा एनीमेशन से नहीं। पिक्सेल चित्र मौलिक है। Reference project: verlet-js — Sub Protocol and contributors Creator: github.com/subprotocol Source code: subprotocol/verlet-js MIT license: github.com/subprotocol/verlet-js/blob/master/LICE… Original simulation presentation and pixel-art print: Technotoucan. Music: Soft — prettyjohn1. #Verlet #GamePhysics #ClothSimulation #CreativeCoding #Technotoucan [hu] Húzz meg egy pontot. Mozgasd az egész alakzatot. Húzz meg egy pontot, és figyeld a mozgás terjedését a szöveten. A Technotoucan önálló 3D-adaptációja Verlet-integrációt és távolságkorlátokat használ Sub Protocol kétdimenziós verlet-js motorja nyomán. Ez nem a motor felvétele és nem állítás annak natív 3D-támogatásáról. Két sarok rögzített; programozott bemenet megfogja, elmozdítja és elengedi a középső részecskét. A szabad részecskéket gravitáció, lendület és szimulált korlátok mozgatják, nem kézzel animált körvonal. A pixelminta saját alkotás. Reference project: verlet-js — Sub Protocol and contributors Creator: github.com/subprotocol Source code: subprotocol/verlet-js MIT license: github.com/subprotocol/verlet-js/blob/master/LICE… Original simulation presentation and pixel-art print: Technotoucan. Music: Soft — prettyjohn1. #Verlet #GamePhysics #ClothSimulation #CreativeCoding #Technotoucan [id] Tarik satu titik. Gerakkan seluruh bentuk. Tarik satu titik dan lihat gerak menyebar melalui kain. Adaptasi 3D mandiri Technotoucan ini memakai integrasi Verlet dan batasan jarak, terinspirasi mesin 2D verlet-js dari Sub Protocol. Ini bukan rekaman mesin aslinya atau klaim dukungan 3D bawaan. Dua sudut dipasang tetap; masukan terprogram menarik, menggerakkan dan melepas partikel tengah. Gravitasi, momentum dan batasan simulasi menggerakkan partikel bebas, bukan garis luar yang dianimasikan manual. Motif piksel dibuat sendiri. Reference project: verlet-js — Sub Protocol and contributors Creator: github.com/subprotocol Source code: subprotocol/verlet-js MIT license: github.com/subprotocol/verlet-js/blob/master/LICE… Original simulation presentation and pixel-art print: Technotoucan. Music: Soft — prettyjohn1. #Verlet #GamePhysics #ClothSimulation #CreativeCoding #Technotoucan [it] Tira un punto. Muovi tutta la forma. Tira un punto e osserva il movimento propagarsi nel tessuto. Questa adattazione 3D indipendente di Technotoucan usa integrazione di Verlet e vincoli di distanza, ispirati al motore 2D verlet-js di Sub Protocol. Non è una ripresa di quel motore né implica supporto 3D nativo. Due angoli sono fissati; un input programmato afferra, muove e rilascia una particella centrale. Gravità, inerzia e vincoli simulati muovono le particelle libere, non un contorno animato a mano. La stampa pixel art è originale di Technotoucan. Reference project: verlet-js — Sub Protocol and contributors Creator: github.com/subprotocol Source code: subprotocol/verlet-js MIT license: github.com/subprotocol/verlet-js/blob/master/LICE… Original simulation presentation and pixel-art print: Technotoucan. Music: Soft — prettyjohn1. #Verlet #GamePhysics #ClothSimulation #CreativeCoding #Technotoucan [iw] משכו נקודה אחת. הזיזו את כל הצורה. משכו נקודה וצפו בתנועה מתפשטת בבד. העיבוד התלת־ממדי העצמאי של Technotoucan משתמש באינטגרציית Verlet ובאילוצי מרחק בהשראת מנוע הדו־ממד verlet-js של Sub Protocol. זה אינו צילום של המנוע או טענה לתמיכה מובנית בתלת־ממד. שתי פינות מקובעות; קלט מתוכנת תופס, מזיז ומשחרר חלקיק מרכזי. כבידה, תנע ואילוצים מדומים מניעים את החלקיקים החופשיים, לא קו מתאר מונפש ידנית. איור הפיקסלים מקורי. Reference project: verlet-js — Sub Protocol and contributors Creator: github.com/subprotocol Source code: subprotocol/verlet-js MIT license: github.com/subprotocol/verlet-js/blob/master/LICE… Original simulation presentation and pixel-art print: Technotoucan. Music: Soft — prettyjohn1. #Verlet #GamePhysics #ClothSimulation #CreativeCoding #Technotoucan [ja] ひとつの点を引くと、形全体が動く。 点をひとつ引くと、動きが布全体に伝わります。Sub Protocol の2Dエンジン verlet-js を参考に、Technotoucan がヴェルレ積分と距離制約を3Dに独自応用しました。元のエンジンの映像や、3Dに標準対応するという主張ではありません。2つの角の点を固定し、中央の粒子をつかんで動かし離す操作をスクリプトで再生。自由な粒子は重力・勢い・制約に従い、輪郭を手作業で動かしてはいません。ピクセルアートの模様はオリジナルです。 Reference project: verlet-js — Sub Protocol and contributors Creator: github.com/subprotocol Source code: subprotocol/verlet-js MIT license: github.com/subprotocol/verlet-js/blob/master/LICE… Original simulation presentation and pixel-art print: Technotoucan. Music: Soft — prettyjohn1. #Verlet #GamePhysics #ClothSimulation #CreativeCoding #Technotoucan [ko] 점 하나를 당기면 형태 전체가 움직인다. 점 하나를 당기면 천 전체로 움직임이 퍼집니다. Technotoucan이 Sub Protocol의 2D 엔진 verlet-js를 참고해 베를레 적분과 거리 제약을 독립적으로 3D에 적용했습니다. 원본 엔진의 영상이나 기본 3D 지원을 주장하는 것이 아닙니다. 두 모서리를 고정하고, 스크립트 입력으로 중앙 입자를 잡아 움직인 뒤 놓습니다. 자유로운 입자는 손으로 움직인 윤곽선이 아니라 중력·관성·시뮬레이션 제약에 따라 움직입니다. 픽셀 아트 무늬는 직접 제작했습니다. Reference project: verlet-js — Sub Protocol and contributors Creator: github.com/subprotocol Source code: subprotocol/verlet-js MIT license: github.com/subprotocol/verlet-js/blob/master/LICE… Original simulation presentation and pixel-art print: Technotoucan. Music: Soft — prettyjohn1. #Verlet #GamePhysics #ClothSimulation #CreativeCoding #Technotoucan [ms] Tarik satu titik. Gerakkan seluruh bentuk. Tarik satu titik dan lihat gerakan merebak melalui kain. Adaptasi 3D bebas Technotoucan ini menggunakan pengamiran Verlet dan kekangan jarak, diinspirasikan oleh enjin dua dimensi verlet-js Sub Protocol. Ini bukan rakaman enjin itu atau dakwaan sokongan 3D terbina dalam. Dua sudut dipasang tetap; input terprogram memegang, menggerakkan dan melepaskan zarah tengah. Graviti, momentum dan kekangan simulasi menggerakkan zarah bebas, bukan garis luar yang dianimasikan tangan. Corak piksel ialah karya asli. Reference project: verlet-js — Sub Protocol and contributors Creator: github.com/subprotocol Source code: subprotocol/verlet-js MIT license: github.com/subprotocol/verlet-js/blob/master/LICE… Original simulation presentation and pixel-art print: Technotoucan. Music: Soft — prettyjohn1. #Verlet #GamePhysics #ClothSimulation #CreativeCoding #Technotoucan [nl] Trek aan één punt. Beweeg de hele vorm. Trek aan een punt en zie de beweging door de stof gaan. Deze onafhankelijke 3D-bewerking van Technotoucan gebruikt Verlet-integratie en afstandsbeperkingen, geïnspireerd op Sub Protocols tweedimensionale verlet-js. Dit zijn geen opnamen van die engine en geen claim van ingebouwde 3D-ondersteuning. Twee hoeken zitten vast; geprogrammeerde invoer pakt, verplaatst en laat een middendeeltje los. Zwaartekracht, impuls en simulatiebeperkingen bewegen de vrije deeltjes, geen handgeanimeerde omtrek. De pixelprint is origineel. Reference project: verlet-js — Sub Protocol and contributors Creator: github.com/subprotocol Source code: subprotocol/verlet-js MIT license: github.com/subprotocol/verlet-js/blob/master/LICE… Original simulation presentation and pixel-art print: Technotoucan. Music: Soft — prettyjohn1. #Verlet #GamePhysics #ClothSimulation #CreativeCoding #Technotoucan [no] Dra i ett punkt. Flytt hele formen. Dra i et punkt og se bevegelsen spre seg gjennom stoffet. Technotoucans uavhengige 3D-tilpasning bruker Verlet-integrasjon og avstandsbegrensninger, inspirert av Sub Protocols todimensjonale verlet-js. Dette er ikke opptak av den motoren eller en påstand om innebygd 3D-støtte. To hjørner er festet; programmert inndata griper, flytter og slipper midtpartikkelen. Tyngdekraft, bevegelsesmengde og simulerte begrensninger beveger de frie partiklene, ikke en håndanimert kontur. Pikseltrykket er originalt. Reference project: verlet-js — Sub Protocol and contributors Creator: github.com/subprotocol Source code: subprotocol/verlet-js MIT license: github.com/subprotocol/verlet-js/blob/master/LICE… Original simulation presentation and pixel-art print: Technotoucan. Music: Soft — prettyjohn1. #Verlet #GamePhysics #ClothSimulation #CreativeCoding #Technotoucan [pl] Pociągnij jeden punkt. Porusz całą formą. Pociągnij punkt i zobacz ruch rozchodzący się po tkaninie. Niezależna adaptacja 3D Technotoucan używa integracji Verleta i ograniczeń odległości, inspirowanych dwuwymiarowym verlet-js Sub Protocol. Nie jest nagraniem tego silnika ani stwierdzeniem jego natywnej obsługi 3D. Dwa rogi są przypięte; zaprogramowany sygnał chwyta, przesuwa i puszcza środkową cząstkę. Swobodne cząstki poruszają grawitacja, pęd i ograniczenia symulacji, nie ręcznie animowany obrys. Grafika pikselowa jest autorska. Reference project: verlet-js — Sub Protocol and contributors Creator: github.com/subprotocol Source code: subprotocol/verlet-js MIT license: github.com/subprotocol/verlet-js/blob/master/LICE… Original simulation presentation and pixel-art print: Technotoucan. Music: Soft — prettyjohn1. #Verlet #GamePhysics #ClothSimulation #CreativeCoding #Technotoucan [pt-BR] Puxe um ponto. Mova a forma inteira. Puxe um ponto e veja o movimento se espalhar pelo tecido. Esta adaptação 3D independente do Technotoucan usa integração de Verlet e restrições de distância, inspiradas no motor 2D verlet-js do Sub Protocol. Não é uma gravação desse motor nem uma alegação de suporte 3D nativo. Dois cantos ficam presos; uma entrada programada agarra, move e solta uma partícula central. Gravidade, impulso e restrições simuladas movem as partículas livres, não um contorno animado à mão. A estampa em pixel art é original do Technotoucan. Reference project: verlet-js — Sub Protocol and contributors Creator: github.com/subprotocol Source code: subprotocol/verlet-js MIT license: github.com/subprotocol/verlet-js/blob/master/LICE… Original simulation presentation and pixel-art print: Technotoucan. Music: Soft — prettyjohn1. #Verlet #GamePhysics #ClothSimulation #CreativeCoding #Technotoucan [ro] Trage de un punct. Mișcă întreaga formă. Trage de un punct și privește mișcarea propagându-se prin țesătură. Adaptarea 3D independentă Technotoucan folosește integrare Verlet și constrângeri de distanță, inspirate de motorul bidimensional verlet-js al Sub Protocol. Nu este filmarea acelui motor și nici o afirmație de suport 3D nativ. Două colțuri sunt fixate; o intrare programată prinde, mișcă și eliberează particula centrală. Gravitația, impulsul și constrângerile simulării mișcă particulele libere, nu un contur animat manual. Imprimeul pixelat este original. Reference project: verlet-js — Sub Protocol and contributors Creator: github.com/subprotocol Source code: subprotocol/verlet-js MIT license: github.com/subprotocol/verlet-js/blob/master/LICE… Original simulation presentation and pixel-art print: Technotoucan. Music: Soft — prettyjohn1. #Verlet #GamePhysics #ClothSimulation #CreativeCoding #Technotoucan [ru] Потяните одну точку. Двигайте всю форму. Потяните точку и наблюдайте, как движение распространяется по ткани. Независимая 3D-адаптация Technotoucan использует интегрирование Верле и ограничения расстояния по мотивам двумерного verlet-js от Sub Protocol. Это не запись исходного движка и не утверждение о встроенной поддержке 3D. Два угла закреплены; запрограммированный ввод захватывает, двигает и отпускает центральную частицу. Свободные частицы движутся под действием гравитации, импульса и ограничений, а не ручной анимации контура. Пиксельный рисунок оригинальный. Reference project: verlet-js — Sub Protocol and contributors Creator: github.com/subprotocol Source code: subprotocol/verlet-js MIT license: github.com/subprotocol/verlet-js/blob/master/LICE… Original simulation presentation and pixel-art print: Technotoucan. Music: Soft — prettyjohn1. #Verlet #GamePhysics #ClothSimulation #CreativeCoding #Technotoucan [sv] Dra i en punkt. Flytta hela formen. Dra i en punkt och se rörelsen spridas genom tyget. Technotoucans fristående 3D-anpassning använder Verlet-integrering och avståndsvillkor, inspirerade av Sub Protocols tvådimensionella verlet-js. Det är inte en inspelning av den motorn eller ett påstående om inbyggt 3D-stöd. Två hörn är fästa; programmerad inmatning greppar, flyttar och släpper mittpartikeln. Tyngdkraft, rörelsemängd och simulerade villkor driver de fria partiklarna, ingen handanimerad kontur. Pixeltrycket är original. Reference project: verlet-js — Sub Protocol and contributors Creator: github.com/subprotocol Source code: subprotocol/verlet-js MIT license: github.com/subprotocol/verlet-js/blob/master/LICE… Original simulation presentation and pixel-art print: Technotoucan. Music: Soft — prettyjohn1. #Verlet #GamePhysics #ClothSimulation #CreativeCoding #Technotoucan [th] ดึงจุดเดียว ขยับทั้งรูปทรง ดึงจุดหนึ่งแล้วดูการเคลื่อนไหวส่งผ่านผืนผ้า งานดัดแปลงสามมิติอิสระของ Technotoucan ใช้การอินทิเกรต Verlet และข้อจำกัดระยะห่าง โดยอ้างอิงเอนจินสองมิติ verlet-js ของ Sub Protocol นี่ไม่ใช่ภาพบันทึกเอนจินเดิมหรือการอ้างว่ารองรับสามมิติโดยตรง มุมสองจุดถูกตรึงไว้ อินพุตที่เขียนโปรแกรมจับ ขยับ และปล่อยอนุภาคตรงกลาง อนุภาคอิสระเคลื่อนตามแรงโน้มถ่วง โมเมนตัม และข้อจำกัดจำลอง ไม่ใช่เส้นขอบที่ทำแอนิเมชันด้วยมือ ลายพิกเซลเป็นงานต้นฉบับ Reference project: verlet-js — Sub Protocol and contributors Creator: github.com/subprotocol Source code: subprotocol/verlet-js MIT license: github.com/subprotocol/verlet-js/blob/master/LICE… Original simulation presentation and pixel-art print: Technotoucan. Music: Soft — prettyjohn1. #Verlet #GamePhysics #ClothSimulation #CreativeCoding #Technotoucan [tr] Bir noktayı çekin. Bütün şekli hareket ettirin. Bir noktayı çekin ve hareketin kumaşa yayılmasını izleyin. Technotoucan'ın bağımsız 3B uyarlaması, Sub Protocol'ün iki boyutlu verlet-js motorundan esinlenen Verlet integrasyonu ve uzaklık kısıtları kullanır. Bu, özgün motorun kaydı veya yerleşik 3B desteği iddiası değildir. İki köşe sabittir; programlanmış girdi orta parçacığı tutar, taşır ve bırakır. Serbest parçacıkları elle canlandırılmış dış çizgi değil yerçekimi, momentum ve simülasyon kısıtları hareket ettirir. Piksel desen özgündür. Reference project: verlet-js — Sub Protocol and contributors Creator: github.com/subprotocol Source code: subprotocol/verlet-js MIT license: github.com/subprotocol/verlet-js/blob/master/LICE… Original simulation presentation and pixel-art print: Technotoucan. Music: Soft — prettyjohn1. #Verlet #GamePhysics #ClothSimulation #CreativeCoding #Technotoucan [uk] Потягніть одну точку. Рухайте всю форму. Потягніть точку й спостерігайте, як рух поширюється тканиною. Незалежна 3D-адаптація Technotoucan використовує інтегрування Верле й обмеження відстані за мотивами двовимірного verlet-js від Sub Protocol. Це не запис оригінального рушія й не твердження про вбудовану підтримку 3D. Два кути закріплено; запрограмований ввід захоплює, рухає та відпускає центральну частинку. Вільні частинки рухають гравітація, імпульс і обмеження симуляції, а не ручна анімація контуру. Піксельний малюнок оригінальний. Reference project: verlet-js — Sub Protocol and contributors Creator: github.com/subprotocol Source code: subprotocol/verlet-js MIT license: github.com/subprotocol/verlet-js/blob/master/LICE… Original simulation presentation and pixel-art print: Technotoucan. Music: Soft — prettyjohn1. #Verlet #GamePhysics #ClothSimulation #CreativeCoding #Technotoucan [vi] Kéo một điểm. Cả hình cùng chuyển động. Kéo một điểm và xem chuyển động lan qua tấm vải. Bản chuyển thể 3D độc lập của Technotoucan dùng tích phân Verlet và ràng buộc khoảng cách, lấy cảm hứng từ engine 2D verlet-js của Sub Protocol. Đây không phải bản ghi engine gốc hay khẳng định hỗ trợ 3D sẵn có. Hai góc được ghim; thao tác lập trình sẵn nắm, di chuyển rồi thả hạt ở giữa. Hạt tự do chuyển động nhờ trọng lực, động lượng và ràng buộc mô phỏng, không phải đường viền hoạt họa thủ công. Họa tiết pixel là nguyên bản. Reference project: verlet-js — Sub Protocol and contributors Creator: github.com/subprotocol Source code: subprotocol/verlet-js MIT license: github.com/subprotocol/verlet-js/blob/master/LICE… Original simulation presentation and pixel-art print: Technotoucan. Music: Soft — prettyjohn1. #Verlet #GamePhysics #ClothSimulation #CreativeCoding #Technotoucan [zh-Hans] 拉动一个点,带动整个形状。 拉动一个点,观察运动传遍布面。Technotoucan 参考 Sub Protocol 的二维 verlet-js 引擎,独立将 Verlet 积分和距离约束应用于3D;这不是原引擎录像,也不宣称它原生支持3D。两个角被固定,脚本操作抓住、移动并释放中央粒子。自由粒子由重力、惯性和模拟约束驱动,而非手工制作的轮廓动画。像素图案为原创。 Reference project: verlet-js — Sub Protocol and contributors Creator: github.com/subprotocol Source code: subprotocol/verlet-js MIT license: github.com/subprotocol/verlet-js/blob/master/LICE… Original simulation presentation and pixel-art print: Technotoucan. Music: Soft — prettyjohn1. #Verlet #GamePhysics #ClothSimulation #CreativeCoding #Technotoucan [zh-Hant] 拉動一個點,帶動整個形狀。 拉動一個點,觀察運動傳遍布面。Technotoucan 參考 Sub Protocol 的二維 verlet-js 引擎,獨立將 Verlet 積分與距離約束應用於3D;這不是原引擎錄影,也不宣稱它原生支援3D。兩個角被固定,腳本操作抓住、移動並釋放中央粒子。自由粒子由重力、慣性和模擬約束驅動,而非手工製作的輪廓動畫。像素圖案為原創。 Reference project: verlet-js — Sub Protocol and contributors Creator: github.com/subprotocol Source code: subprotocol/verlet-js MIT license: github.com/subprotocol/verlet-js/blob/master/LICE… Original simulation presentation and pixel-art print: Technotoucan. Music: Soft — prettyjohn1. #Verlet #GamePhysics #ClothSimulation #CreativeCoding #Technotoucan

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