Агент рисует ассеты для игры Scenario выложила под
MIT около 60 скиллов, которые учат Claude Code, Cursor, Codex и ещё 70 агентов делать игровой контент через свой MCP-сервер. Что умеет: спрайты, иконки, тайлсеты и анимация...
scenario-labs/skills
mcp.scenario.com
We just open-sourced a whole 3D studio.
Meet 3D OS by Scenario.
GitHub repo: scenario-labs/skills
Your coding agent gets 6 departments and 80 skills.
📁 3D OS
┃
┣ 📁 Animation
┃ ┣ 📁 Rig Any Character
┃ ┗ 📁 Video to Animation
┃
┣ 📁 Art
┃ ┣ 📁 Storyboards and Previs
┃ ┗ 📁 Creature and Character Design
┃
┣ 📁 Modeling
┃ ┣ 📁 Image to 3D Model
┃ ┗ 📁 Hard-Surface Vehicles and Weapons
┃
┣ 📁 Look Dev and Lighting
┃ ┣ 📁 Retexturing and PBR Materials
┃ ┗ 📁 Rendering and Lighting
┃
┣ 📁 Worlds
┃ ┣ 📁 Explorable 3D Worlds
┃ ┗ 📁 Splat Scenes and Skyboxes
┃
┣ 📁 Pipeline
┃ ┣ 📁 Retopology, UVs and Baking
┃ ┗ 📁 Engine-Ready Export
┃
┗ 📁 Expert Tools
┣ 📁 DCCs: Blender, Maya, ZBrush
┗ 📁 Engines: Unreal, Unity, Godot, Roblox
Each department passes its work to the next, taking one sketch all the way to a game-ready asset.
The expert tools control Blender, Maya, ZBrush, Unreal, Unity, Godot and Roblox on your own machine.
Your agent now has a whole 3D studio behind it.
It runs on Scenario and works in Claude Code, Codex or Cursor.
198 likes · 19 reposts · 8,748 views
What if your AI agent could work across Blender, Maya and ZBrush? 👀
Scenario has open-source agent skills for image, video, audio and 3D workflows.
The interesting shift isn't just generation.
It's giving AI a real creative production pipeline.
scenario-labs/skills
6 likes · 170 views
Claude Codeなどに3D制作のスキル80本を持たせる「3D OS」を、ScenarioがMITライセンスで公開したそうです。Unityも手元で動かせるとか。3Dが苦手な自分には気になりすぎます…
scenario-labs/skills
#ゲーム制作
3 likes · 58 views
we just open sourced the last @Blender AI plugin you’ll ever need
scenario-labs/blender-plugin
> 500 models, one tab. images, video, 3D, audio, textures, worlds
> built for humans and agents
> live now t.co
240 likes · 28 reposts · 10,488 views
We open-sourced an entire 3D team for Blender.
Meet the Scenario plugin.
scenario-labs/blender-plugin
Work directly in Blender, or put Claude Code in charge through MCP.
📁/scenario-plugin
┃
┣ 📁 Concept Designer
┃ ┣ 📁 Concept Art From a Prompt
┃ ┗ 📁 References From Your Viewport
┃
┣ 📁 3D Modeler
┃ ┣ 📁 Meshes From Text or a Photo
┃ ┗ 📁 Retexture or Remesh Your Selected Mesh
┃
┣ 📁 Character Animator
┃ ┣ 📁 Rig Your Selected Character
┃ ┗ 📁 Motion From a Prompt
┃
┣ 📁 Material Artist
┃ ┣ 📁 PBR Materials for Any Slot
┃ ┗ 📁 Texture Maps From a Photo
┃
┣ 📁 Scene Layout Artist
┃ ┣ 📁 Greybox From a Description
┃ ┗ 📁 360 Worlds and Skies
┃
┣ 📁 Cinematographer
┃ ┣ 📁 Camera Paths From a Sentence
┃ ┗ 📁 Orbits, Dollies, Cranes and Flyovers
┃
┣ 📁 Rendering Artist
┃ ┣ 📁 Viewport to Finished Still
┃ ┗ 📁 Playblast to Finished Shot
┃
┗ 📁 Audio Designer
┣ 📁 Music, Voice and SFX
┗ 📁 Placed on Your Sequencer
And they hand work off to each other:
→ Scene Layout Artist blocks out the scene
→ Character Animator and Cinematographer stage the shot
→ Rendering Artist turns the grey playblast into film
Direct every shot yourself, or let Claude Code run the entire team for you.
219 likes · 22 reposts · 8,863 views
Mentions
Агент рисует ассеты для игры Scenario выложила под MIT около 60 скиллов, которые учат Claude Code, Cursor, Codex и ещё 70 агентов делать игровой контент через свой MCP-сервер. Что умеет: спрайты, иконки, тайлсеты и анимация... scenario-labs/skills mcp.scenario.com
We just open-sourced a whole 3D studio. Meet 3D OS by Scenario. GitHub repo: scenario-labs/skills Your coding agent gets 6 departments and 80 skills. 📁 3D OS ┃ ┣ 📁 Animation ┃ ┣ 📁 Rig Any Character ┃ ┗ 📁 Video to Animation ┃ ┣ 📁 Art ┃ ┣ 📁 Storyboards and Previs ┃ ┗ 📁 Creature and Character Design ┃ ┣ 📁 Modeling ┃ ┣ 📁 Image to 3D Model ┃ ┗ 📁 Hard-Surface Vehicles and Weapons ┃ ┣ 📁 Look Dev and Lighting ┃ ┣ 📁 Retexturing and PBR Materials ┃ ┗ 📁 Rendering and Lighting ┃ ┣ 📁 Worlds ┃ ┣ 📁 Explorable 3D Worlds ┃ ┗ 📁 Splat Scenes and Skyboxes ┃ ┣ 📁 Pipeline ┃ ┣ 📁 Retopology, UVs and Baking ┃ ┗ 📁 Engine-Ready Export ┃ ┗ 📁 Expert Tools ┣ 📁 DCCs: Blender, Maya, ZBrush ┗ 📁 Engines: Unreal, Unity, Godot, Roblox Each department passes its work to the next, taking one sketch all the way to a game-ready asset. The expert tools control Blender, Maya, ZBrush, Unreal, Unity, Godot and Roblox on your own machine. Your agent now has a whole 3D studio behind it. It runs on Scenario and works in Claude Code, Codex or Cursor.
What if your AI agent could work across Blender, Maya and ZBrush? 👀 Scenario has open-source agent skills for image, video, audio and 3D workflows. The interesting shift isn't just generation. It's giving AI a real creative production pipeline. scenario-labs/skills
Claude Codeなどに3D制作のスキル80本を持たせる「3D OS」を、ScenarioがMITライセンスで公開したそうです。Unityも手元で動かせるとか。3Dが苦手な自分には気になりすぎます… scenario-labs/skills #ゲーム制作
we just open sourced the last @Blender AI plugin you’ll ever need scenario-labs/blender-plugin > 500 models, one tab. images, video, 3D, audio, textures, worlds > built for humans and agents > live now t.co
We open-sourced an entire 3D team for Blender. Meet the Scenario plugin. scenario-labs/blender-plugin Work directly in Blender, or put Claude Code in charge through MCP. 📁/scenario-plugin ┃ ┣ 📁 Concept Designer ┃ ┣ 📁 Concept Art From a Prompt ┃ ┗ 📁 References From Your Viewport ┃ ┣ 📁 3D Modeler ┃ ┣ 📁 Meshes From Text or a Photo ┃ ┗ 📁 Retexture or Remesh Your Selected Mesh ┃ ┣ 📁 Character Animator ┃ ┣ 📁 Rig Your Selected Character ┃ ┗ 📁 Motion From a Prompt ┃ ┣ 📁 Material Artist ┃ ┣ 📁 PBR Materials for Any Slot ┃ ┗ 📁 Texture Maps From a Photo ┃ ┣ 📁 Scene Layout Artist ┃ ┣ 📁 Greybox From a Description ┃ ┗ 📁 360 Worlds and Skies ┃ ┣ 📁 Cinematographer ┃ ┣ 📁 Camera Paths From a Sentence ┃ ┗ 📁 Orbits, Dollies, Cranes and Flyovers ┃ ┣ 📁 Rendering Artist ┃ ┣ 📁 Viewport to Finished Still ┃ ┗ 📁 Playblast to Finished Shot ┃ ┗ 📁 Audio Designer ┣ 📁 Music, Voice and SFX ┗ 📁 Placed on Your Sequencer And they hand work off to each other: → Scene Layout Artist blocks out the scene → Character Animator and Cinematographer stage the shot → Rendering Artist turns the grey playblast into film Direct every shot yourself, or let Claude Code run the entire team for you.