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27posts
Nov 40 posts
  1. @CuiMao 萃猫老师不介意的话,可以试试我的这个开源项目:MaxLiu22/Motion2MixamoRig 虽然目前根据这个youtuber的反馈视频youtube.com 来看:“它还不能很完美地提取出动作,但是结合GPT6.1的话,结果还算是可用的。” 例子: t.co

    11 likes · 860 views
  2. Motion2MixamoRig v0.1.8 is out! 🚀 MaxLiu22/Motion2MixamoRig A few updates this time: 🔍 New Diagnostics tool: auto-detect motion issues, manually mark bad segments, and export JSON notes for AI-assisted fixes. 🦶 Improved turning stability and added foot locking to reduce sliding. 🖐️ Experimental finger tracking with HaMeR. 🧩 Added a pluggable motion extractor interface (--set-extractor). Only GVHMR is supported for now, but I'd love to see people try different models and settings to compare real-world results! 👩‍💻 P.S. I read as much feedback about Motion2MixamoRig as I can find, in any language. So please try it out and share your bugs, ideas, or feature requests! I'll keep improving it at my own pace, based on your feedback. And who knows? Your suggestion might make it into the next release! Ofc, I'll credit you in the changelog. :) 🍻 Enjoy!

    27 likes · 3 reposts · 1,215 views
  3. YouTube · · YouTube description · aidotscom · MaxLiu22/Motion2MixamoRig

    One Video → 3D Character Animation, Free #Shorts #Motion2MixamoRig #OpenSource 🎬 Motion2MixamoRig copies the motion of one person in a video onto any Adobe Mixamo-rigged character, and gives you a skinned GLB for Blender or Unity. 🧩 How it works: it rebuilds a 3D body skeleton from the clip, retargets every bone onto the Mixamo rig, and writes preview videos plus mixamo_character.glb. ⚡ Reuse one take: save the skeleton once and drop it onto another Mixamo character in tens of seconds. 📸 A single photo works too, for a static pose. New Blender 4.2+ add-on with a one-click runtime. ⚠️ Good to know: one person, head to toe in frame. Still experimental and tested on Apple Silicon Macs. The repo code is Apache-2.0, but the body models it depends on (GVHMR, SMPL-X) are for non-commercial research use. 🔗 GitHub: MaxLiu22/Motion2MixamoRig 🙌 Demo clip via @Stefan_3D_AI on X: x.com #AIDotscom aidotscom #Motion2MixamoRig #Mixamo #Blender #Unity #Animation #3DAnimation #MotionCapture #GameDev #OpenSource [ar] One Video → 3D Character Animation, Free #Shorts #Motion2MixamoRig #OpenSource 🎬 ينقل Motion2MixamoRig حركة شخص واحد في فيديو إلى أي شخصية مزوّدة بهيكل Adobe Mixamo، ويمنحك ملف GLB مكسوًّا لـ Blender أو Unity. 🧩 كيف يعمل: يعيد بناء هيكل عظمي ثلاثي الأبعاد من المقطع، ويربط كل عظمة بهيكل Mixamo، ثم يُخرج فيديوهات معاينة وملف mixamo_character.glb. ⚡ أعد استخدام اللقطة: احفظ الهيكل مرة واحدة وطبّقه على شخصية Mixamo أخرى خلال عشرات الثواني. 📸 تكفي صورة واحدة أيضًا لوضعية ثابتة. إضافة جديدة لـ Blender 4.2+ مع تثبيت بنقرة واحدة. ⚠️ معلومة مهمة: شخص واحد فقط، يظهر من الرأس إلى القدمين. ما زال تجريبيًا ومُختبرًا على أجهزة Mac بمعالجات Apple Silicon فقط. شيفرة المستودع بترخيص Apache-2.0، لكن نماذج الجسم التي يعتمد عليها (GVHMR وSMPL-X) مخصصة للأبحاث غير التجارية. 🔗 GitHub: MaxLiu22/Motion2MixamoRig 🙌 Demo clip via @Stefan_3D_AI on X: x.com #AIDotscom aidotscom #Motion2MixamoRig #Mixamo #Blender #Unity #Animation #3DAnimation #MotionCapture #GameDev #OpenSource [de] One Video → 3D Character Animation, Free #Shorts #Motion2MixamoRig #OpenSource 🎬 Motion2MixamoRig überträgt die Bewegung einer Person aus einem Video auf jede Figur mit Adobe-Mixamo-Rig und liefert dir ein geskinntes GLB für Blender oder Unity. 🧩 So funktioniert's: Es rekonstruiert aus dem Clip ein 3D-Skelett, überträgt jeden Knochen auf das Mixamo-Rig und erstellt Vorschauvideos plus mixamo_character.glb. ⚡ Eine Aufnahme, viele Figuren: Speichere das Skelett einmal und übertrage es in ein paar Dutzend Sekunden auf eine andere Mixamo-Figur. 📸 Ein einzelnes Foto geht auch, für eine feste Pose. Neues Add-on für Blender 4.2+ mit Ein-Klick-Installation. ⚠️ Gut zu wissen: eine Person, von Kopf bis Fuß im Bild. Noch experimentell und nur auf Macs mit Apple Silicon getestet. Der Code im Repo steht unter Apache-2.0, die verwendeten Körpermodelle (GVHMR, SMPL-X) sind aber nur für nicht-kommerzielle Forschung freigegeben. 🔗 GitHub: MaxLiu22/Motion2MixamoRig 🙌 Demo clip via @Stefan_3D_AI on X: x.com #AIDotscom aidotscom #Motion2MixamoRig #Mixamo #Blender #Unity #Animation #3DAnimation #MotionCapture #GameDev #OpenSource [es] One Video → 3D Character Animation, Free #Shorts #Motion2MixamoRig #OpenSource 🎬 Motion2MixamoRig copia el movimiento de una persona en un video a cualquier personaje con rig de Adobe Mixamo y te entrega un GLB con skin para Blender o Unity. 🧩 Cómo funciona: reconstruye un esqueleto 3D a partir del clip, asigna cada hueso al rig de Mixamo y genera videos de vista previa más mixamo_character.glb. ⚡ Reutiliza una toma: guarda el esqueleto una vez y aplícalo a otro personaje de Mixamo en unas decenas de segundos. 📸 También funciona con una sola foto, para una pose fija. Nuevo complemento para Blender 4.2+ con instalación en un clic. ⚠️ A tener en cuenta: una sola persona, de pies a cabeza en el encuadre. Aún es experimental y solo se ha probado en Mac con Apple Silicon. El código del repo es Apache-2.0, pero los modelos corporales de los que depende (GVHMR, SMPL-X) son para investigación no comercial. 🔗 GitHub: MaxLiu22/Motion2MixamoRig 🙌 Demo clip via @Stefan_3D_AI on X: x.com #AIDotscom aidotscom #Motion2MixamoRig #Mixamo #Blender #Unity #Animation #3DAnimation #MotionCapture #GameDev #OpenSource [fil] One Video → 3D Character Animation, Free #Shorts #Motion2MixamoRig #OpenSource 🎬 Kinokopya ng Motion2MixamoRig ang galaw ng isang tao sa video papunta sa kahit anong character na may Adobe Mixamo rig, at binibigyan ka ng skinned GLB para sa Blender o Unity. 🧩 Paano ito gumagana: binubuo nitong muli ang 3D skeleton mula sa clip, ina-map ang bawat buto sa Mixamo rig, at gumagawa ng mga preview video kasama ang mixamo_character.glb. ⚡ Gamitin muli ang isang take: i-save ang skeleton nang isang beses at ilapat sa ibang Mixamo character sa loob ng ilang sampung segundo. 📸 Gumagana rin ang isang litrato, para sa isang pose. Bagong add-on para sa Blender 4.2+ na may one-click na install. ⚠️ Dapat malaman: isang tao lang, kita mula ulo hanggang paa. Experimental pa at sa Apple Silicon Mac pa lang nasubukan. Apache-2.0 ang code ng repo, pero pang-non-commercial research lang ang mga body model na ginagamit nito (GVHMR, SMPL-X). 🔗 GitHub: MaxLiu22/Motion2MixamoRig 🙌 Demo clip via @Stefan_3D_AI on X: x.com #AIDotscom aidotscom #Motion2MixamoRig #Mixamo #Blender #Unity #Animation #3DAnimation #MotionCapture #GameDev #OpenSource [fr] One Video → 3D Character Animation, Free #Shorts #Motion2MixamoRig #OpenSource 🎬 Motion2MixamoRig copie le mouvement d'une personne filmée sur n'importe quel personnage riggé Adobe Mixamo, et te donne un GLB skinné pour Blender ou Unity. 🧩 Comment ça marche : il reconstruit un squelette 3D à partir du clip, associe chaque os au rig Mixamo et génère des vidéos d'aperçu ainsi que mixamo_character.glb. ⚡ Réutilise une prise : enregistre le squelette une fois et applique-le à un autre personnage Mixamo en quelques dizaines de secondes. 📸 Une seule photo marche aussi, pour une pose fixe. Nouvel add-on Blender 4.2+ avec installation en un clic. ⚠️ À savoir : une seule personne, de la tête aux pieds dans le cadre. Encore expérimental, testé uniquement sur Mac Apple Silicon. Le code du dépôt est sous Apache-2.0, mais les modèles de corps utilisés (GVHMR, SMPL-X) sont réservés à la recherche non commerciale. 🔗 GitHub: MaxLiu22/Motion2MixamoRig 🙌 Demo clip via @Stefan_3D_AI on X: x.com #AIDotscom aidotscom #Motion2MixamoRig #Mixamo #Blender #Unity #Animation #3DAnimation #MotionCapture #GameDev #OpenSource [id] One Video → 3D Character Animation, Free #Shorts #Motion2MixamoRig #OpenSource 🎬 Motion2MixamoRig menyalin gerakan satu orang dalam video ke karakter apa pun yang memakai rig Adobe Mixamo, lalu memberimu GLB ber-skin untuk Blender atau Unity. 🧩 Cara kerjanya: alat ini membangun ulang kerangka 3D dari klip, memetakan setiap tulang ke rig Mixamo, lalu membuat video pratinjau dan mixamo_character.glb. ⚡ Pakai ulang satu rekaman: simpan kerangkanya sekali dan terapkan ke karakter Mixamo lain dalam puluhan detik. 📸 Satu foto juga bisa, untuk pose diam. Add-on baru untuk Blender 4.2+ dengan instalasi sekali klik. ⚠️ Perlu diketahui: hanya satu orang, terlihat dari kepala sampai kaki. Masih eksperimental dan baru diuji di Mac Apple Silicon. Kode repo berlisensi Apache-2.0, tetapi model tubuh yang dipakai (GVHMR, SMPL-X) hanya untuk riset non-komersial. 🔗 GitHub: MaxLiu22/Motion2MixamoRig 🙌 Demo clip via @Stefan_3D_AI on X: x.com #AIDotscom aidotscom #Motion2MixamoRig #Mixamo #Blender #Unity #Animation #3DAnimation #MotionCapture #GameDev #OpenSource [it] One Video → 3D Character Animation, Free #Shorts #Motion2MixamoRig #OpenSource 🎬 Motion2MixamoRig copia il movimento di una persona in un video su qualsiasi personaggio con rig Adobe Mixamo e ti dà un GLB con skin per Blender o Unity. 🧩 Come funziona: ricostruisce uno scheletro 3D dal clip, mappa ogni osso sul rig Mixamo e genera video di anteprima più mixamo_character.glb. ⚡ Riusa una ripresa: salva lo scheletro una volta e applicalo a un altro personaggio Mixamo in qualche decina di secondi. 📸 Funziona anche con una sola foto, per una posa statica. Nuovo add-on per Blender 4.2+ con installazione in un clic. ⚠️ Da sapere: una sola persona, dalla testa ai piedi nell'inquadratura. Ancora sperimentale e testato solo su Mac con Apple Silicon. Il codice del repo è Apache-2.0, ma i modelli del corpo usati (GVHMR, SMPL-X) sono per ricerca non commerciale. 🔗 GitHub: MaxLiu22/Motion2MixamoRig 🙌 Demo clip via @Stefan_3D_AI on X: x.com #AIDotscom aidotscom #Motion2MixamoRig #Mixamo #Blender #Unity #Animation #3DAnimation #MotionCapture #GameDev #OpenSource [ja] One Video → 3D Character Animation, Free #Shorts #Motion2MixamoRig #OpenSource 🎬 Motion2MixamoRigは、動画に映る1人の動きをAdobe Mixamoのリグ付きキャラクターに写し、BlenderやUnityで使えるスキン付きGLBを出力します。 🧩 仕組み:クリップから3D骨格を復元し、すべての骨をMixamoのリグに割り当て、プレビュー動画とmixamo_character.glbを書き出します。 ⚡ 1テイクを使い回し:骨格を一度保存すれば、別のMixamoキャラクターに数十秒で適用できます。 📸 写真1枚でも静止ポーズなら作れます。ワンクリックで導入できるBlender 4.2+用の新アドオンも。 ⚠️ 注意点:映るのは1人、頭からつま先まで画面内に。まだ実験段階で、検証はApple Silicon搭載Macのみ。リポジトリのコードはApache-2.0ですが、使用する体モデル(GVHMR、SMPL-X)は非商用の研究用途に限られます。 🔗 GitHub: MaxLiu22/Motion2MixamoRig 🙌 Demo clip via @Stefan_3D_AI on X: x.com #AIDotscom aidotscom #Motion2MixamoRig #Mixamo #Blender #Unity #Animation #3DAnimation #MotionCapture #GameDev #OpenSource [km] One Video → 3D Character Animation, Free #Shorts #Motion2MixamoRig #OpenSource 🎬 Motion2MixamoRig ចម្លងចលនារបស់មនុស្សម្នាក់ក្នុងវីដេអូ ទៅលើតួអង្គណាមួយដែលមាន rig របស់ Adobe Mixamo ហើយផ្តល់ឱ្យអ្នកនូវ GLB ដែលមាន skin សម្រាប់ Blender ឬ Unity។ 🧩 របៀបដំណើរការ៖ វាសង់គ្រោងឆ្អឹង 3D ឡើងវិញពីឃ្លីប ផ្គូផ្គងឆ្អឹងនីមួយៗទៅ rig របស់ Mixamo ហើយបង្កើតវីដេអូមើលជាមុន និង mixamo_character.glb។ ⚡ ប្រើឡើងវិញ៖ រក្សាទុកគ្រោងឆ្អឹងម្តង ហើយអនុវត្តលើតួអង្គ Mixamo ផ្សេងទៀតក្នុងរយៈពេលប៉ុន្មានដប់វិនាទី។ 📸 រូបថតមួយសន្លឹកក៏ប្រើបាន សម្រាប់ឥរិយាបថនៅស្ងៀម។ មាន add-on ថ្មីសម្រាប់ Blender 4.2+ ដំឡើងដោយចុចតែម្តង។ ⚠️ គួរដឹង៖ មនុស្សតែម្នាក់ មើលឃើញពីក្បាលដល់ចុងជើង។ នៅជាកំណែសាកល្បង ហើយទើបតែសាកល្បងលើ Mac ដែលប្រើ Apple Silicon ប៉ុណ្ណោះ។ កូដក្នុង repo ប្រើអាជ្ញាប័ណ្ណ Apache-2.0 ប៉ុន្តែម៉ូដែលរាងកាយដែលវាប្រើ (GVHMR, SMPL-X) សម្រាប់តែការស្រាវជ្រាវមិនមែនពាណិជ្ជកម្ម។ 🔗 GitHub: MaxLiu22/Motion2MixamoRig 🙌 Demo clip via @Stefan_3D_AI on X: x.com #AIDotscom aidotscom #Motion2MixamoRig #Mixamo #Blender #Unity #Animation #3DAnimation #MotionCapture #GameDev #OpenSource [ko] One Video → 3D Character Animation, Free #Shorts #Motion2MixamoRig #OpenSource 🎬 Motion2MixamoRig는 영상 속 한 사람의 동작을 Adobe Mixamo 리그가 있는 캐릭터에 옮기고, Blender나 Unity에서 쓸 수 있는 스킨 GLB를 만들어 줍니다. 🧩 작동 방식: 클립에서 3D 뼈대를 복원하고, 모든 뼈를 Mixamo 리그에 매핑한 뒤, 미리보기 영상과 mixamo_character.glb를 출력합니다. ⚡ 한 번 찍고 재활용: 뼈대를 한 번 저장하면 다른 Mixamo 캐릭터에 수십 초 만에 적용할 수 있어요. 📸 사진 한 장으로도 정지 포즈를 만들 수 있어요. 원클릭 설치가 되는 Blender 4.2+ 애드온도 새로 나왔습니다. ⚠️ 알아둘 점: 한 사람만, 머리부터 발끝까지 화면에 나와야 해요. 아직 실험 단계이고 Apple Silicon Mac에서만 테스트됐습니다. 저장소 코드는 Apache-2.0이지만, 사용하는 몸 모델(GVHMR, SMPL-X)은 비상업적 연구용입니다. 🔗 GitHub: MaxLiu22/Motion2MixamoRig 🙌 Demo clip via @Stefan_3D_AI on X: x.com #AIDotscom aidotscom #Motion2MixamoRig #Mixamo #Blender #Unity #Animation #3DAnimation #MotionCapture #GameDev #OpenSource [lo] One Video → 3D Character Animation, Free #Shorts #Motion2MixamoRig #OpenSource 🎬 Motion2MixamoRig ສຳເນົາການເຄື່ອນໄຫວຂອງຄົນໜຶ່ງໃນວິດີໂອ ໄປໃສ່ຕົວລະຄອນທີ່ມີ rig ຂອງ Adobe Mixamo, ແລະ ໃຫ້ໄຟລ໌ GLB ທີ່ມີ skin ສຳລັບ Blender ຫຼື Unity. 🧩 ວິທີເຮັດວຽກ: ມັນສ້າງໂຄງກະດູກ 3D ຄືນໃໝ່ຈາກຄລິບ, ຈັບຄູ່ທຸກກະດູກເຂົ້າກັບ rig ຂອງ Mixamo, ແລ້ວສ້າງວິດີໂອຕົວຢ່າງ ພ້ອມ mixamo_character.glb. ⚡ ໃຊ້ຄືນໄດ້: ບັນທຶກໂຄງກະດູກເທື່ອດຽວ ແລ້ວໃຊ້ກັບຕົວລະຄອນ Mixamo ອື່ນໄດ້ໃນເວລາຫຼາຍສິບວິນາທີ. 📸 ຮູບດຽວກໍ່ໃຊ້ໄດ້ ສຳລັບທ່າຢູ່ກັບທີ່. ມີ add-on ໃໝ່ສຳລັບ Blender 4.2+ ຕິດຕັ້ງດ້ວຍການຄລິກດຽວ. ⚠️ ຄວນຮູ້: ຄົນດຽວເທົ່ານັ້ນ, ເຫັນຕັ້ງແຕ່ຫົວຮອດຕີນ. ຍັງເປັນຮຸ່ນທົດລອງ ແລະ ທົດສອບແລ້ວໃນ Mac Apple Silicon ເທົ່ານັ້ນ. ໂຄດໃນ repo ເປັນ Apache-2.0, ແຕ່ໂມເດວຮ່າງກາຍທີ່ໃຊ້ (GVHMR, SMPL-X) ສຳລັບການຄົ້ນຄວ້າທີ່ບໍ່ແມ່ນການຄ້າເທົ່ານັ້ນ. 🔗 GitHub: MaxLiu22/Motion2MixamoRig 🙌 Demo clip via @Stefan_3D_AI on X: x.com #AIDotscom aidotscom #Motion2MixamoRig #Mixamo #Blender #Unity #Animation #3DAnimation #MotionCapture #GameDev #OpenSource [pt-BR] One Video → 3D Character Animation, Free #Shorts #Motion2MixamoRig #OpenSource 🎬 O Motion2MixamoRig copia o movimento de uma pessoa em um vídeo para qualquer personagem com rig do Adobe Mixamo e entrega um GLB com skin para Blender ou Unity. 🧩 Como funciona: ele reconstrói um esqueleto 3D a partir do clipe, mapeia cada osso no rig do Mixamo e gera vídeos de prévia mais o mixamo_character.glb. ⚡ Reaproveite uma tomada: salve o esqueleto uma vez e aplique em outro personagem do Mixamo em dezenas de segundos. 📸 Uma única foto também funciona, para uma pose estática. Novo add-on para Blender 4.2+ com instalação em um clique. ⚠️ Bom saber: uma pessoa só, da cabeça aos pés no quadro. Ainda é experimental e foi testado apenas em Macs com Apple Silicon. O código do repositório é Apache-2.0, mas os modelos de corpo usados (GVHMR, SMPL-X) são para pesquisa não comercial. 🔗 GitHub: MaxLiu22/Motion2MixamoRig 🙌 Demo clip via @Stefan_3D_AI on X: x.com #AIDotscom aidotscom #Motion2MixamoRig #Mixamo #Blender #Unity #Animation #3DAnimation #MotionCapture #GameDev #OpenSource

    7 likes · 997 views
  4. YouTube · · YouTube description · Apex Executions · MaxLiu22/Motion2MixamoRig

    He Built the Open-Source Version, Now It’s a Blender Extension An open-source Blender workflow for turning AI-generated motion onto a Mixamo rig. MaxLiu09 posted it as a free alternative to an existing tool, and it now has a Blender extension. This short covers two things. First, the tutorial for TAngraFX, the app Max’s project is positioned against. It’s a pipeline built around motion generation: you start a job, wait while it processes, review the result, work on the animation layer, and then bake the animation. Second, Max’s own demo of Motion2MixamoRig, which his post says does the same thing and is fully open source. The GitHub repo is MaxLiu22/Motion2MixamoRig, and the Blender extension means you can use it without leaving Blender. Why this matters for indie game developers, animators and 3D artists: AI motion generation is useful, but getting that motion onto a standard rig like Mixamo’s is usually the painful part. Retargeting, cleanup and baking eat time. Open-source tooling in this space means you can inspect it, modify it, and run it without a subscription. What’s confirmed and what isn’t: the repo link, the claim that it’s open source and the Blender extension all come from Max’s post. How it performs on your own models and hardware isn’t shown in the clip, so test it on your own files before building a workflow around it. Credit: MaxLiu09 (original post: x.com). TAngraFX tutorial footage is credited to its creator. All rights belong to the original creators. Repo: MaxLiu22/Motion2MixamoRig Subscribe for daily breakdowns of the newest AI and dev tools. #shorts #blender #mixamo #opensource #github #aianimation #motioncapture #3danimation #gamedev #indiedev #rigging #aitools #Motion2MixamoRig #TAngraFX

    79 likes · 2 comments · 1,610 views
  5. Motion2MixamoRig 能把一段视频里人的动作,搬到 Mixamo 绑好骨骼的 3D 角色身上,单张照片里的姿势也可以。 拍一段只有一个人、全身入镜的视频交给它,会输出预览视频和一个带蒙皮的角色文件,直接拖进 Blender 或 Unity 就能用。 GitHub:MaxLiu22/Motion2MixamoRig 不用显卡也能跑,30 秒左右的视频用 CPU 提取动作大约 8 到 15 分钟。提取好的骨骼动作可以存下来复用,同一段动作换个角色,几十秒就出结果。 预览是一个四宫格,原视频、两套骨骼和成品角色并排放,哪里没对上一眼就能看出来,这个设计我挺喜欢。 还顺手做了 Blender 插件,在 Blender 里就能跑同一套流程,手上有角色、缺动作素材的话,拿自己拍的视频试试挺方便。 x.com

    23 likes · 3 reposts · 2,224 views
  6. My first open-source project, Motion2MixamoRig, just hit 1,000 GitHub stars! 🌟 Less than 48 hours ago, I was celebrating 200 stars. I honestly didn't expect it to grow this fast! 😂 It's been really exciting to see developers from around the world discovering and supporting something I built. A big thank you to everyone who starred the repo, shared it, or gave feedback. It means a lot! ❤️ 📸 A little milestone worth capturing. 🔗 MaxLiu22/Motion2MixamoRig #OpenSource #MotionCapture #MotionRetargeting #3DAnimation #Blender #Mixamo #Robotics #HumanoidRobotics

  7. YouTube · · YouTube description · Dann Paker AI · maxliu22/motion2mixamorig

    Motion2MixamoRig Struggling with animating 3D characters from videos? Check out Motion2MixamoRig. This open-source tool transfers motion from video or still photos to Adobe Mixamo characters. With over 1K GitHub stars, it streamlines character animation for game developers. #motioncapture #3danimation #gamedev #opensource Follow for more AI, automation, and open-source tools you can actually use. Link: maxliu22/motion2mixamorig [ar] Motion2MixamoRig هل تواجه صعوبة في تحريك الشخصيات ثلاثية الأبعاد من مقاطع الفيديو؟ جرّب Motion2MixamoRig. هذه الأداة مفتوحة المصدر تنقل الحركة من مقاطع الفيديو أو الصور الثابتة إلى شخصيات Adobe Mixamo. مع أكثر من ألف نجمة على GitHub، تُسهّل هذه الأداة عملية تحريك الشخصيات لمطوري الألعاب. #التقاط_الحركة #الرسوم_المتحركة_ثلاثية_الأبعاد #تطوير_الألعاب #مفتوح_المصدر تابعنا للمزيد من أدوات الذكاء الاصطناعي، والأتمتة، والأدوات مفتوحة المصدر التي يمكنك استخدامها فعلاً. الرابط: maxliu22/motion2mixamorig [bn] Motion2MixamoRig ভিডিও থেকে 3D ক্যারেক্টার অ্যানিমেট করতে হিমশিম খাচ্ছেন? Motion2MixamoRig ব্যবহার করে দেখুন। এই ওপেন-সোর্স টুলটি ভিডিও বা স্থির ছবি থেকে Adobe Mixamo ক্যারেক্টারে গতি স্থানান্তর করে। ১ হাজারের বেশি গিটহাব স্টার সহ, এটি গেম ডেভেলপারদের জন্য ক্যারেক্টার অ্যানিমেশনের কাজকে সহজ করে তোলে। #motioncapture #3danimation #gamedev #opensource আরও AI, অটোমেশন এবং ওপেন-সোর্স টুলের জন্য ফলো করুন যা আপনি সত্যিই ব্যবহার করতে পারবেন। লিঙ্ক: maxliu22/motion2mixamorig [de-DE] Motion2MixamoRig Schwierigkeiten beim Animieren von 3D-Charakteren aus Videos? Dann ist Motion2MixamoRig genau das Richtige für Sie! Dieses Open-Source-Tool überträgt Bewegungen aus Videos oder Fotos auf Adobe Mixamo-Charaktere. Mit über 1.000 GitHub-Sternen vereinfacht es die Charakteranimation für Spieleentwickler. #motioncapture #3danimation #gamedev #opensource Folgen Sie uns für weitere KI-, Automatisierungs- und Open-Source-Tools, die Sie wirklich nutzen können. Link: maxliu22/motion2mixamorig [es-US] Motion2MixamoRig ¿Tienes problemas para animar personajes 3D a partir de vídeos? Descubre Motion2MixamoRig. Esta herramienta de código abierto transfiere el movimiento de vídeos o fotos a personajes de Adobe Mixamo. Con más de 1000 estrellas en GitHub, simplifica la animación de personajes para desarrolladores de videojuegos. #capturademovimiento #animación3D #desarrollodevideojuegos #códigoabierto Síguenos para descubrir más herramientas de IA, automatización y código abierto que puedes usar. Enlace: maxliu22/motion2mixamorig [fr-FR] Motion2MixamoRig Vous avez du mal à animer des personnages 3D à partir de vidéos ? Découvrez Motion2MixamoRig. Cet outil open source transfère les mouvements de vidéos ou de photos vers des personnages Adobe Mixamo. Avec plus de 1 000 étoiles sur GitHub, il simplifie l'animation de personnages pour les développeurs de jeux. #motioncapture #3danimation #gamedev #opensource Suivez-nous pour découvrir d'autres outils d'IA, d'automatisation et open source vraiment utiles. Lien : maxliu22/motion2mixamorig [hi] Motion2MixamoRig वीडियो से 3D कैरेक्टर एनिमेट करने में परेशानी हो रही है? Motion2MixamoRig को आज़माएँ। यह ओपन-सोर्स टूल वीडियो या स्थिर तस्वीरों से मोशन को Adobe Mixamo कैरेक्टर में ट्रांसफर करता है। GitHub पर 1000 से ज़्यादा स्टार्स के साथ, यह गेम डेवलपर्स के लिए कैरेक्टर एनिमेशन को आसान बनाता है। #motioncapture #3D एनिमेशन #गेम डेवलपमेंट #ओपनसोर्स ज़्यादा उपयोगी AI, ऑटोमेशन और ओपन-सोर्स टूल्स के लिए हमें फ़ॉलो करें। लिंक: maxliu22/motion2mixamorig [id] Motion2MixamoRig Kesulitan menganimasikan karakter 3D dari video? Coba Motion2MixamoRig. Alat open-source ini mentransfer gerakan dari video atau foto ke karakter Adobe Mixamo. Dengan lebih dari 1.000 bintang GitHub, alat ini menyederhanakan animasi karakter untuk pengembang game. #motioncapture #3danimation #gamedev #opensource Ikuti untuk mendapatkan lebih banyak alat AI, otomatisasi, dan open-source yang benar-benar dapat Anda gunakan. Link: maxliu22/motion2mixamorig [it] Motion2MixamoRig Hai difficoltà ad animare personaggi 3D da video? Scopri Motion2MixamoRig. Questo strumento open-source trasferisce il movimento da video o foto a personaggi Adobe Mixamo. Con oltre 1000 stelle su GitHub, semplifica l'animazione dei personaggi per gli sviluppatori di videogiochi. #motioncapture #animazione3d #sviluppovideogiochi #opensource Seguici per scoprire altri strumenti open-source, di intelligenza artificiale e automazione che puoi effettivamente utilizzare. Link: maxliu22/motion2mixamorig [iw] Motion2MixamoRig מתקשים באנימציה של דמויות תלת-ממדיות מסרטונים? בדקו את Motion2MixamoRig. כלי קוד פתוח זה מעביר תנועה מסרטון או תמונות סטילס לדמויות של Adobe Mixamo. עם למעלה מ-1,000 כוכבי GitHub, הוא מייעל את אנימציית הדמויות עבור מפתחי משחקים. #motioncapture #3danimation #gamedev #opensource עקבו אחרינו לעוד כלים של בינה מלאכותית, אוטומציה וקוד פתוח שתוכלו להשתמש בהם בפועל. קישור: maxliu22/motion2mixamorig [ja] Motion2MixamoRig 動画から3Dキャラクターのアニメーションを作成するのに苦労していませんか?そんな時はMotion2MixamoRigをチェックしてみてください。このオープンソースツールは、動画や静止画からAdobe Mixamoキャラクターに動きを転送します。GitHubで1,000以上のスターを獲得しており、ゲーム開発者のキャラクターアニメーション制作を効率化します。 #モーションキャプチャ #3Dアニメーション #ゲーム開発 #オープンソース AI、自動化、そして実際に使えるオープンソースツールをもっと知りたい方は、ぜひフォローしてください。 リンク: maxliu22/motion2mixamorig [ko] Motion2MixamoRig 동영상에서 3D 캐릭터 애니메이션을 만드는 데 어려움을 겪고 계신가요? Motion2MixamoRig를 사용해 보세요. 이 오픈 소스 도구는 동영상이나 스틸 사진의 모션을 Adobe Mixamo 캐릭터로 변환해 줍니다. GitHub에서 1,000개 이상의 스타를 받은 이 도구는 게임 개발자의 캐릭터 애니메이션 작업을 간소화해 줍니다. #모션캡처 #3D애니메이션 #게임개발 #오픈소스 더 많은 AI, 자동화 및 실제로 사용할 수 있는 오픈 소스 도구를 보려면 팔로우하세요. 링크: maxliu22/motion2mixamorig [ml] Motion2MixamoRig വീഡിയോകളിൽ നിന്ന് 3D പ്രതീകങ്ങൾ ആനിമേറ്റ് ചെയ്യുന്നതിൽ ബുദ്ധിമുട്ടുന്നുണ്ടോ? Motion2MixamoRig പരിശോധിക്കുക. ഈ ഓപ്പൺ സോഴ്‌സ് ഉപകരണം വീഡിയോയിൽ നിന്നോ സ്റ്റിൽ ഫോട്ടോകളിൽ നിന്നോ Adobe Mixamo പ്രതീകങ്ങളിലേക്ക് ചലനം കൈമാറുന്നു. 1K-ൽ കൂടുതൽ GitHub നക്ഷത്രങ്ങളുള്ള ഇത് ഗെയിം ഡെവലപ്പർമാർക്കായി പ്രതീക ആനിമേഷൻ കാര്യക്ഷമമാക്കുന്നു. #motioncapture #3danimation #gamedev #opensource നിങ്ങൾക്ക് യഥാർത്ഥത്തിൽ ഉപയോഗിക്കാൻ കഴിയുന്ന കൂടുതൽ AI, ഓട്ടോമേഷൻ, ഓപ്പൺ സോഴ്‌സ് ഉപകരണങ്ങൾക്കായി പിന്തുടരുക. ലിങ്ക്: maxliu22/motion2mixamorig [nl-NL] Motion2MixamoRig Heb je moeite met het animeren van 3D-personages vanuit video's? Bekijk Motion2MixamoRig. Deze open-source tool zet beweging van video of stilstaande foto's om in Adobe Mixamo-personages. Met meer dan 1000 sterren op GitHub stroomlijnt het de animatie van personages voor gameontwikkelaars. #motioncapture #3danimatie #gameontwikkeling #opensource Volg ons voor meer AI, automatisering en open-source tools die je daadwerkelijk kunt gebruiken. Link: maxliu22/motion2mixamorig [pa] Motion2MixamoRig ਕੀ ਤੁਸੀਂ ਵੀਡੀਓਜ਼ ਤੋਂ 3D ਅੱਖਰਾਂ ਨੂੰ ਐਨੀਮੇਟ ਕਰਨ ਵਿੱਚ ਮੁਸ਼ਕਲ ਆ ਰਹੀ ਹੈ? Motion2MixamoRig ਦੇਖੋ। ਇਹ ਓਪਨ-ਸੋਰਸ ਟੂਲ ਵੀਡੀਓ ਜਾਂ ਸਟਿਲ ਫੋਟੋਆਂ ਤੋਂ ਮੋਸ਼ਨ ਨੂੰ Adobe Mixamo ਅੱਖਰਾਂ ਵਿੱਚ ਟ੍ਰਾਂਸਫਰ ਕਰਦਾ ਹੈ। 1K ਤੋਂ ਵੱਧ GitHub ਸਿਤਾਰਿਆਂ ਦੇ ਨਾਲ, ਇਹ ਗੇਮ ਡਿਵੈਲਪਰਾਂ ਲਈ ਅੱਖਰ ਐਨੀਮੇਸ਼ਨ ਨੂੰ ਸੁਚਾਰੂ ਬਣਾਉਂਦਾ ਹੈ। #motioncapture #3danimation #gamedev #opensource ਹੋਰ AI, ਆਟੋਮੇਸ਼ਨ, ਅਤੇ ਓਪਨ-ਸੋਰਸ ਟੂਲਸ ਲਈ ਫਾਲੋ ਕਰੋ ਜੋ ਤੁਸੀਂ ਅਸਲ ਵਿੱਚ ਵਰਤ ਸਕਦੇ ਹੋ। ਲਿੰਕ: maxliu22/motion2mixamorig [pl] Motion2MixamoRig Masz problemy z animacją postaci 3D z filmów? Sprawdź Motion2MixamoRig. To narzędzie open source przenosi ruch z filmów lub zdjęć do postaci Adobe Mixamo. Z ponad 1000 gwiazdek na GitHubie, usprawnia animację postaci dla twórców gier. #motioncapture #3danimation #gamedev #opensource Obserwuj, aby dowiedzieć się więcej o sztucznej inteligencji, automatyzacji i narzędziach open source, z których możesz skorzystać. Link: maxliu22/motion2mixamorig [pt-BR] Motion2MixamoRig Está com dificuldades para animar personagens 3D a partir de vídeos? Conheça o Motion2MixamoRig. Esta ferramenta de código aberto transfere movimentos de vídeos ou fotos para personagens do Adobe Mixamo. Com mais de 1.000 estrelas no GitHub, ela simplifica a animação de personagens para desenvolvedores de jogos. #capturademovimento #animação3D #desenvolvimentodejogos #códigoaberto Siga para mais ferramentas de IA, automação e código aberto que você pode usar na prática. Link: maxliu22/motion2mixamorig [ru] Motion2MixamoRig Возникли трудности с анимацией 3D-персонажей из видео? Обратите внимание на Motion2MixamoRig. Этот инструмент с открытым исходным кодом переносит движение из видео или фотографий в персонажей Adobe Mixamo. Более 1000 звезд на GitHub делают его удобным инструментом для разработчиков игр. #motioncapture #3danimation #gamedev #opensource Подписывайтесь, чтобы узнать больше об ИИ, автоматизации и инструментах с открытым исходным кодом, которые вы действительно можете использовать. Ссылка: maxliu22/motion2mixamorig [ta] Motion2MixamoRig வீடியோக்களிலிருந்து 3D கதாபாத்திரங்களுக்கு அனிமேஷன் செய்வதில் சிரமப்படுகிறீர்களா? Motion2MixamoRig-ஐப் பாருங்கள். இந்த ஓப்பன்-சோர்ஸ் கருவி, வீடியோ அல்லது புகைப்படங்களிலிருந்து அடோபி மிக்ஸாமோ கதாபாத்திரங்களுக்கு அசைவுகளை மாற்றுகிறது. 1000-க்கும் மேற்பட்ட கிட்ஹப் ஸ்டார்களுடன், இது கேம் டெவலப்பர்களுக்கான கதாபாத்திர அனிமேஷனை எளிதாக்குகிறது. #motioncapture #3danimation #gamedev #opensource நீங்கள் உண்மையில் பயன்படுத்தக்கூடிய மேலும் பல AI, ஆட்டோமேஷன் மற்றும் ஓப்பன்-சோர்ஸ் கருவிகளுக்குப் பின்தொடரவும். இணைப்பு: maxliu22/motion2mixamorig [te] Motion2MixamoRig వీడియోల నుండి 3D క్యారెక్టర్లను యానిమేట్ చేయడంలో ఇబ్బంది పడుతున్నారా? Motion2MixamoRigని చూడండి. ఈ ఓపెన్-సోర్స్ టూల్, వీడియో లేదా స్టిల్ ఫోటోల నుండి మోషన్‌ను Adobe Mixamo క్యారెక్టర్లకు బదిలీ చేస్తుంది. 1K కంటే ఎక్కువ GitHub స్టార్స్‌తో, ఇది గేమ్ డెవలపర్‌ల కోసం క్యారెక్టర్ యానిమేషన్‌ను సులభతరం చేస్తుంది. #మోషన్‌క్యాప్చర్ #3డీయానిమేషన్ #గేమ్‌డెవ్ #ఓపెన్‌సోర్స్ మీరు నిజంగా ఉపయోగించగల మరిన్ని AI, ఆటోమేషన్ మరియు ఓపెన్-సోర్స్ టూల్స్ కోసం ఫాలో అవ్వండి. లింక్: maxliu22/motion2mixamorig [uk] Motion2MixamoRig Маєте труднощі з анімацією 3D-персонажів з відео? Ознайомтеся з Motion2MixamoRig. Цей інструмент з відкритим кодом переносить рух з відео або фотографій на персонажів Adobe Mixamo. Маючи понад 1000 зірок на GitHub, він спрощує анімацію персонажів для розробників ігор. #motioncapture #3danimation #gamedev #opensource Підпишіться, щоб дізнатися більше про інструменти штучного інтелекту, автоматизації та відкритого коду, які ви можете використовувати. Посилання: maxliu22/motion2mixamorig

    12 likes · 403 views
  8. Motion2MixamoRig turns a single-person video into reusable 3D motion for Mixamo-rigged characters, with Blender and Unity-ready output. This offers a lower-cost path from human video to motion data for simulation and humanoid training. MaxLiu22/Motion2MixamoRig t.co

    9 likes · 526 views
  9. Free Open-Source Tool That Turns a Video into Mixamo Animation Inside Blender That's Motion2MixamoRig, a free open-source tool that transfers human motion from a video, or the pose from a single photo, onto an Adobe Mixamo-rigged character. It just got a Blender extension, so the whole thing runs from a sidebar panel. What you get: - Video or photo in: one person, head to toe in frame; a still photo gives a static pose plus a 360° orbit - Mixamo rig out: a skinned GLB for Blender or Unity, plus preview videos comparing the source, both skeletons and the final character - Blender 4.2+ panel: pick the clip and the rig, hit Generate Motion, and the character is imported with the timeline set to the clip's FPS - Runs locally: CPU, CUDA or Apple Silicon, in a separate Python environment so Blender stays responsive - Fast reuse: put the same extracted motion on another Mixamo character in tens of seconds Under the hood it uses GVHMR to recover 3D body motion, then maps it onto the Mixamo skeleton. On CPU, a 30-second clip takes roughly 8 to 15 minutes the first time and 3 to 5 minutes once the ~5 GB of weights are downloaded. Before you build a game on it: the code is Apache-2.0, but the SMPL-X body model is non-commercial by default and the GVHMR weights come under their own research license. It's also version 0.1.0, setup is a manual Python install, and there's an open issue about upper-torso problems. github: MaxLiu22/Motion2MixamoRig

    479 points · 25 comments
  10. MaxLiu22/Motion2MixamoRig Made an open-source one that does the same thing, and there's a Blender extension available for it now too. t.co

    82 likes · 2 reposts · 2,023 views

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