jhaizhou-ops

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062124186248Oct 6Oct 20Nov 4
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  1. Reddit · · r/macgaming · u/PowerBeef · jhaizhou-ops/d2r-mobile

    Diablo II: Resurrected, native on Mac, iPhone and iPad: sharper than the Switch with Metal 4 and MetalFX, the macOS version is installed and updated by a one-click Mac launcher, and include the game's PC interface/PC mouse and keyboard controls. Hi r/macgaming! **D2R Metal** is an open-source project that runs **Diablo II: Resurrected with Reign of the Warlock** natively on Apple silicon: on your **Mac**, your **iPhone** and your **iPad**. It started as a fork of [D2R Mobile](jhaizhou-ops/d2r-mobile), which did the original port, and has grown into its own project: a renderer rebuilt on Metal 4, a Mac launcher that installs and updates the game for you, saves you can trust, and as of 1.1 the game's own PC interface with a mouse and keyboard. **How it works:** the game's own ARM code, from the Nintendo Switch release, runs directly on your Apple chip. It's not an emulator, not Wine or CrossOver, and not streaming: the few instructions macOS and iOS can't run are rewritten ahead of time, and the Switch's graphics API is rebuilt on Metal 4. It plays fully offline, and the game itself (rules, drops, skills, stash) stays as Blizzard shipped it. **D2R Metal Launcher (Mac):** download it, point it at your own game files and press Install. It builds the game on your Mac in about 10–15 minutes, then updates the game and itself from the project's releases, can go back to the previous version, and repairs an install. It's signed and notarized: no Xcode, no Homebrew, no developer account. **Sharper than the Switch, on every device:** - the interface drawn at your screen's own resolution (up to 3840 pixels wide on the Mac), never stretched - MetalFX upscaling of the 3D world, the game's PC SMAA in place of FXAA, 16x texture filtering, accurate sRGB color - on the Mac, scenery shadows (the Switch only shadows characters) and shadow maps up to the PC's 4096 - a steady 60 fps: about 7 ms of GPU time per frame at native 1440p on an M6 Mac, and 60 fps on an iPhone 17 Pro with MetalFX, SMAA and 16x on **On the Mac, it plays like D2R on PC (new in 1.1).** With a mouse and keyboard you get the game's own PC interface (the PC HUD with the angel and demon statues, the PC menus, the gauntlet pointer) and D2R's PC keys: click to move and attack, right click for your right skill, Shift to stand still or compare, 1–4 belt, F1–F8 skills, I / C / T / Q panels, Tab map, Alt items, Esc menu. Press a button on a controller and the console interface comes back right away, with Xbox, PlayStation or Switch prompts. Full screen at native resolution, and it saves on every quit. **On iPhone and iPad:** touch controls and controller support, the same picture options (3D resolution 50–100% with MetalFX, SMAA and 16x filtering), a 30 fps power saver, saves when you swipe the app away, and iCloud save sync between devices when you build it with a paid developer account. iPhone 15 Pro, iPhone 16 and later, and iPads with an M chip or A17 Pro play as is; iPhone 12 to 14 with a Legacy Device Pack. For now the iPhone and iPad app is built from source with Xcode on a Mac (a free Apple ID works). **Saves you can trust:** the port went through a full audit, sanitizer and Metal validation runs, and a study of how the game itself saves. A failed save (a full disk, say) can no longer silently stop every later one, and every change is checked against replays that must match tick for tick. **What you need:** - a Mac with Apple silicon (M1 or later) on **macOS 27**, or an iPhone / iPad on **iOS / iPadOS 27** - your **own copy of the Switch version** (base game, Reign of the Warlock, update 1.0.34.0), dumped from your own Switch, with that console's keys The project contains no game files and never will. If you own the PC (Battle.net) version, this isn't for it: CrossOver is the way to go there. **Not there yet:** rebinding keys on the Mac, and an install on iPhone and iPad that doesn't need Xcode. Download, docs and source: PowerBeef/d2r-metal (the launcher is in Releases). Feedback and bug reports are very welcome. Happy to answer questions!

    133 points · 40 comments
  2. YouTube · · YouTube description · OrangeCubase · jhaizhou-ops/d2r-mobile

    [GitHub Tracer EP.02 · 10.24] 급상승 오픈소스 TOP 5 #Shorts GitHub Tracer EP.02 · 2026-10-24 글로벌 GitHub 급상승 오픈소스 순위 전 세계 개발자들이 가장 많이 별(★)을 누르고 다운로드한 급상승 오픈소스를 추적합니다. ■ 오늘의 GitHub 오픈소스 TOP 순위 01. aerial-tv 스마트TV 런처 (★ 4,278 · Kotlin) 02. d2r-mobile 크로스플랫폼 레이어 (★ 4,534 · C) 03. MacNativeGames 애플 네이티브 빌드 (★ 5,138 · C) 04. DeepInfer 초고성능 LLM 서빙 (★ 21,657 · Python) 05. cleanyourtv 스마트TV 블로트웨어 제거 (★ 30,505 · Java) ■ 공식 저장소 및 출처 - GitHub: pengchujin/aerial-tv: pengchujin/aerial-tv - GitHub: jhaizhou-ops/d2r-mobile: jhaizhou-ops/d2r-mobile - GitHub: ly05010419/MacNativeGames: ly05010419/MacNativeGames - GitHub: deepseek-ai/DeepInfer: deepseek-ai/DeepInfer - GitHub: Gathin23/cleanyourtv: Gathin23/cleanyourtv #오픈소스 #깃허브 #개발트렌드 #GitHubTracer GITHUBTRACER-EP02|2026-10-24~2026-10-25 [en-US] [GitHub Tracer EP.02 · 10/24] Top 5 Trending Open Source Projects #Shorts GitHub Tracer EP.02 · 2026-10-24 Global GitHub Trending Open Source Rankings We track the trending open source projects that have received the most stars (★) and downloads from developers worldwide. ■ Today's GitHub Open Source TOP Rankings 01. aerial-tv Smart TV Launcher (★ 4,278 · Kotlin) 02. d2r-mobile Cross-platform Layer (★ 4,534 · C) 03. MacNativeGames Apple Native Build (★ 5,138 · C) 04. DeepInfer Ultra-high Performance LLM Serving (★ 21,657 · Python) 05. cleanyourtv Smart TV Bloatware Remover (★ 30,505 · Java) ■ Official Repositories and Sources - GitHub: pengchujin/aerial-tv: pengchujin/aerial-tv - GitHub: jhaizhou-ops/d2r-mobile: jhaizhou-ops/d2r-mobile - GitHub: ly05010419/MacNativeGames: ly05010419/MacNativeGames - GitHub: deepseek-ai/DeepInfer: deepseek-ai/DeepInfer - GitHub: Gathin23/cleanyourtv: Gathin23/cleanyourtv #OpenSource #GitHub #DevelopmentTrends #GitHubTracer GITHUBTRACER-EP02|2026-10-24~2026-10-25 [id] [GitHub Tracer EP.02 · 24/10] TOP 5 Open Source yang Sedang Tren #Shorts GitHub Tracer EP.02 · 24 Oktober 2026 Peringkat Proyek Sumber Terbuka Terpopuler di GitHub Global Kami melacak proyek sumber terbuka terpopuler yang telah menerima bintang (★) dan unduhan terbanyak dari pengembang di seluruh dunia. ■ Peringkat Teratas Open Source GitHub Hari Ini 01. aerial-tv Smart TV Launcher (★ 4.278 · Kotlin) 02. d2r-mobile Cross-platform Layer (★ 4.534 · C) 03. MacNativeGames Apple Native Build (★ 5.138 · C) 04. DeepInfer Ultra-high Performance LLM Serving (★ 21.657 · Python) 05. cleanyourtv Smart TV Bloatware Remover (★ 30.505 · Java) ■ Repositori dan Kode Sumber Resmi - GitHub: pengchujin/aerial-tv: pengchujin/aerial-tv - GitHub: jhaizhou-ops/d2r-mobile: jhaizhou-ops/d2r-mobile - GitHub: ly05010419/MacNativeGames: ly05010419/MacNativeGames - GitHub: deepseek-ai/DeepInfer: deepseek-ai/DeepInfer - GitHub: Gathin23/cleanyourtv: Gathin23/cleanyourtv #OpenSource #GitHub #DevelopmentTrends #GitHubTracer GITHUBTRACER-EP02|2026-10-24~2026-10-25

    4 likes · 1 comment · 1,152 views
  3. Reddit · · r/AndroidNativePorts · u/RepresentativeUse115 · jhaizhou-ops/d2r-mobile

    Diablo II: Resurrected (Switch build) now runs natively on Android: open-source, 60 fps median on SD 8+ Gen 1 d2r-mobile is an MIT-licensed compatibility layer that runs the Switch release of D2R (with Reign of the Warlock) natively on ARM64. It's not an emulator. v2.0 adds a community Android port that renders on Vulkan, and the authors report a median 60 fps on a Redmi K50 Ultra. You build an import pack from your own game files.

    83 points · 34 comments
  4. V2EX · · 分享创造 · @v2vTZ · jhaizhou-ops/d2r-mobile

    原生游戏移植门槛降低.游戏大航海时代来了! 最近做了个小站,叫 [PortGames]( portgames.fun) 域名也简单粗暴,意思就是希望大家能玩到原生的高效的移植游戏,玩得开心 这个站主要用来收集整理社区里的游戏移植项目。可以按游戏和平台找项目,看看需要准备什么,再去原项目那里继续了解 起因是看到了 [D2R Mobile]( jhaizhou-ops/d2r-mobile) 当时第一感觉就是:哇,终于要打破这面墙了嘛,大一统时代终于要来了,终于不用背着我厚重的 NS 出门了哈哈哈。深入了解后发现,它居然是个通用方案,靠 AI 打破了原本最费劲的那部分转译,一下子就井喷了 越看越上头,就做了这个小站 AI 真是个神兵利器,解决了很多以前不太好解决、或者需要花很大精力才能解决的问题。我现在 Codex 额度没用完,总归会觉得有点浪费。人才是 AI 整个工作流上最低效的一环呐哈哈哈 既然 AI 这么好用,相当于给了所有团长一艘船,可以出海找自己的 One Piece。大航海时代,去到哪里、能遇到什么样的伙伴、干成什么样的事情,比最后的宝藏还吸引人。就看大家的想象力和执行力了 看到如今井喷的这么多项目,我也观察了一下:其实更多大佬热衷于移植,而不是热衷于游戏本身。这真是一个很有意思的事情 这种整理项目的网站已经不少了。我自己还是想做一个,把看到的项目和原始来源放在一起,也记录一下这波让我觉得很有意思的探索 现在先做成了目录。后期再来增加一些,比如机型或者运行情况的反馈收集,能做成一个小小社区的话就更好了。当然,这也只是我的设想 希望大家玩得愉快~ portgames.fun

    6 comments
  5. YouTube · · YouTube description · Repo Radar · jhaizhou-ops/d2r-mobile

    AI Is Porting Console Games to PC, and It's All on GitHub Bloodborne has never had an official PC release, yet three GitHub projects now run it on PC. I tracked the 300 most-starred new repos on GitHub in three snapshots: console games running natively on another platform went from 2 (Oct 7) to 6 (Oct 15) to 13 (Oct 19). Then I checked how many of them show AI help in their own repositories. In this video: → 13 projects, 5 consoles: PS4, Switch, Wii U, GameCube, PS2 → How the PS4 ports work (not emulators) and what static recompilation is → 11 of 13 show AI help: 3 say so in the README, 9 list Claude as co-author in recent commits (bbport: 92 of its last 100) → The agent tools climbing the same list, and a project that bans AI outright ⏱️ Chapters 0:00 Intro: 2 → 6 → 13 ports in 12 days 0:20 The lineup 0:35 How the PS4 ports work 0:52 Static recompilation isn't new 1:11 Guess: how many used AI? 1:21 11 of 13 show AI help 1:36 The agent tools 1:49 The other side: no-AI 1:59 The fine print 2:11 Takeaways 📊 Method GitHub Search API: public repositories created in the previous 30 days, sorted by stars, top 300 kept, in three snapshots (2026-10-07 20:21, 2026-10-15 15:42, 2026-10-19 00:10). A "port" here is a console game made to run natively on another platform (PC, Mac, iPhone, browser) that requires your own copy of the game; the list was reviewed by hand, repo by repo, from each README. "AI help" means the README says AI was used, or recent commits (up to 100, read Oct 19) carry a Claude "Co-Authored-By" line. No trace does not mean no AI: 2 projects simply don't state it. Star counts change daily. 🎮 The 13 projects (all say they include no game files; you need your own copy) • Diablo II: Resurrected (Switch): jhaizhou-ops/d2r-mobile • Bloodborne (PS4): deadinside28/bloodborne_pc • P.T. (PS4): LoreanXavier/pt-pc • Uncharted Collection (PS4): Supermedo/uncharted_pc • Link's Awakening (Switch): peiikai/LASRecomp • Shadow of the Colossus (PS4): AjncSystem/ShadowOfTheColossus-PC • PS2 games (PS2): snuri00/ps2-web-recomp • Tears of the Kingdom (Switch): ly05010419/MacNativeGames • Wind Waker HD (Wii U): ZeldaWWHDRecomp/ZeldaWWHDRecomp • Bloodborne (PS4): droogie/bbhost • inFAMOUS Second Son (PS4): HayatoG/iss_pc • The Wind Waker (GameCube): elliotttate/Wind-Waker-Recomp • Bloodborne (PS4): Awakenchan/BloodBorneButPc 🛠️ Agent tools mentioned • rehan-remade/universal-modder (#14, 8,358 ★) rehan-remade/universal-modder • Zfinix/eleven (#213, 761 ★) Zfinix/eleven • aicodeking/leanrea (#246, 651 ★) aicodeking/leanrea • morluto/awesome-reverse-engineering (#179, 846 ★) morluto/awesome-reverse-engineering 📚 Sources • bbport "the counterpart of Wine + DXVK for a single game": deadinside28/bloodborne_pc • LASRecomp, "made almost exclusively with AI": peiikai/LASRecomp • Zelda 64: Recompiled, no-AI stance: Zelda64Recomp/Zelda64Recomp • N64: Recompiled: N64Recomp/N64Recomp • Unleashed Recompiled: hedge-dev/UnleashedRecomp • shadPS4 (credited by every PS4 port): shadps4-emu/shadPS4 • No official Bloodborne PC release (PCWorld): pcworld.com Left out on purpose: a GTA V port that doesn't explain where the game build it needs comes from, a PS2 emulator for jailbroken PS5s (not a port to PC), and two reverse-engineering repos (one ships license-bypass playbooks, one is an uncredited copy of morluto/rea). This video does not show or link any game files. Bloodborne, Shadow of the Colossus, Uncharted, inFAMOUS, P.T., Zelda, Diablo and the consoles named are trademarks of their owners. Repo Radar is not affiliated with any project or company mentioned. Previous videos: youtube.com · youtube.com 📅 Next month I'll check whether this wave keeps growing. Which game do you want ported next? Tell me in the comments. ℹ️ The voice in this video is AI-generated (ElevenLabs), and the person in the thumbnail is an AI-generated image. The data and analysis are real. #GitHub #OpenSource #Gaming

    2 comments · 216 views
  6. YouTube · · YouTube description · Repo Radar · jhaizhou-ops/d2r-mobile

    d2r-mobile: The Hottest C Repo on GitHub Right Now In this video, we break down jhaizhou-ops/d2r-mobile - one of the hottest open-source projects on GitHub right now. Open-source iOS / macOS compatibility layer for Diablo II: Resurrected with the Reign of the Warlock expansion. Runs your own Switch copy natively on iPhone, iPad and Mac — full touch controls, 60 fps, new endgame modes. Bring your own game files. 开源的《暗黑破坏神 II:狱火重生》术士君临 iOS / macOS 兼容层. It has already earned 3,777 stars on GitHub and is written primarily in C. We look at what it does, why developers are paying attention to it right now, and who should try it. 📂 Repo: jhaizhou-ops/d2r-mobile 🌐 Stars: 3,777 | Language: C | Forks: 1,070 🔔 Subscribe for daily picks of the hottest GitHub repos: / @reporadar #github #opensource #programming keywords: coding, developer tools, github, opensource, programming, software, tech

    88 views
  7. Mac版 王国之泪 现已开源!试试看吧 — 在 GitHub 上搜索 MacNativeGames。ly05010419/MacNativeGames

    73 likes · 5 reposts · 5,665 views
  8. YouTube · · YouTube description · Ai & Open Source News · jhaizhou-ops/d2r-mobile

    Top 5 New GitHub Repos This Week (Ranked by Stars) #Shorts Top 5 new GitHub repos this week, ranked by stars. Number 5: BRUTAL. A free, open source C# framework for making games, or your own game engine. Direct access to native... 1,810 stars. In this Short: - Number 4: solid-glass. A design system for AI applications. Material, physical, tactile, technical. 1,826... - Number 3: everything. We're rebuilding and open-sourcing the worlds software from scratch. 2,081 stars. - Number 2: esp32-iphone-agent. Let an AI model use a real iPhone with a $7 ESP32: AirPlay eyes, USB HID... - Number 1: d2r-mobile. Open-source iOS / macOS compatibility layer for Diablo II: Resurrected with the Reign... Which one is your #1? Here are the links: 1. jhaizhou-ops/d2r-mobile - jhaizhou-ops/d2r-mobile 2. onehumanbeing/esp32-iphone-agent - onehumanbeing/esp32-iphone-agent 3. HeyPuter/everything - HeyPuter/everything 4. deeplethe/solid-glass - deeplethe/solid-glass 5. ahwootech/BRUTAL - ahwootech/BRUTAL The top new GitHub repos of the week, ranked by stars. A new top 5 every week. Narrated with an AI clone of the creator's own voice. #Shorts #GitHub #OpenSource #Top5 #Programming #TechNews

    1 comment · 28 views
  9. d2r-mobile — Diablo II: ResurrectedがiPhoneで60fps動作!Switch版をモバイルで完全再現。今週スター急上昇中。 ・Switch版のaarch64プログラムをCPUエミュレーションなしでiPhone/Macで直接実行。C言語とMetalでネイティブ性能を追求。 ・完全なタッチ操作対応、60fps安定、新しいエンドゲームモードも搭載。あなたのゲームファイルでプレイ可能。 ・AAAタイトルをモバイルでネイティブ動作させる技術層は圧巻。iOS/macOSゲーム開発や互換レイヤー技術の知見に。 #Diablo2 #iOSDev

  10. 哇靠这是哪位网友这么有审美,这版按钮 UI 太好看了,正式引入了,感谢你!GitHub 名:BossaMelon 正在合入主线稍后上线 jhaizhou-ops/d2r-mobile t.co

    82 likes · 5 reposts · 7,568 views

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