GTA IV para PS5
Grand Theft Auto IV, The Lost and Damned y The Ballad of Gay Tony (Xbox 360) que se ejecuta de forma nativa en una PS5 con jailbreak, en 4K con soporte de 120 Hz y VRR, botones PlayStation y funciones de DualSense.
elripalda/gta4-ps5
11 likes · 1,064 views
RecompLauncher is available for Windows & Linux - a new open source launcher with real features that set us apart such as Cloud Saves, One-click installs, Built-in graphic settings in supported games & more
recomplauncher.com
elripalda/RecompLauncher
200 points · 59 comments
RecompStore
Una tienda de aplicaciones homebrew para la PS5 de jailbreak. Instala y actualiza puertos nativos de PS5 de juegos, emuladores, aplicaciones y herramientas
elripalda/RecompStore
recompstore.com
42 likes · 4 reposts · 2,031 views
Playing GTA IV in 4K on PS5 🔥💯 is the best thing ever happen after emulation.
elripalda/gta4-ps5 t.co
8 likes · 807 views
Playing GTA IV in 4K on PS5 🔥💯 is the best thing ever happen after emulation.
GitHub - elripalda/gta4-ps5 t.co
120 likes · 8 reposts · 5,306 views
Grand Theft Auto IV - Native PS5 Recomp has finally arrived! (4K 120Hz & VRR Support, Dualsense Haptics + Adaptive Triggers and FusionFix Enhancements)
So happy to finally be able to play this on my PS5 hope you guys are too. elripalda/gta4-ps5 recompstore.com
1,344 points · 103 comments
GTA IV is finally running natively in 4K on PS5.
Clean performance, Not emulation a proper recompilation running directly on the console, and the city of Liberty looking sharper than ever.
PS3 games can run natively on PS5.
- elripalda/RecompStore t.co
5 likes · 1 repost · 917 views
RetroSync: your emulator saves, everywhere – PC ↔ PS5 sync, backup and remote power-on
If you have a jailbroken PS5 and ever wished your RetroArch and PS2 emulator settings and saves just stayed in sync with your PC setup, RetroSync is for you. Start a game on your PS5, pick it up later on your PC (or the other way around) without ever copying saves by hand.
RetroSync started as a small tool to sync PS2 memory cards between PCSX2 on PC and PS5SX2 on the PS5. Since then it has grown into a full RetroArch sync (saves and config, Steam RetroArch ↔ PS5 RetroArch) and it can now turn the PS5 on from rest mode and put it back to rest, straight from your PC. Pairing is automatic: RetroSync sends a tiny one-shot payload that reads what it needs on the console and exits, so you never have to type your PSN account ID anywhere.
Backup built in. RetroSync can mirror your whole PS5 RetroArch folder (ROMs excluded) to your PC. After the first full copy only changed files are transferred, so if a store update or a mistake breaks something, you can always roll back.
Made to be safe and simple. Every sync shows a preview of exactly what will change, and nothing is written until you confirm. The newest version of each file wins, conflicts are flagged instead of overwritten, and anything replaced is backed up first. There's also a dry-run mode if you just want to look.
Tested with: RetroArch (Steam on PC, homebrew port on PS5) and PCSX2 ↔ PS5SX2 for PS2. Other emulators or ports haven't been tested and aren't supported for now.
Coming next: Dolphin save support (including Porpoise, the Dolphin port for PS5), plus full PS4/PS5 game save backups, which I'm currently testing.
Big thanks to phantomptr, the developer of PS5Upload: their work gave me a lot of great ideas, and what that tool makes possible on the PS5 is genuinely impressive. Go check it out if you haven't.
GitHub & download: aleksejsgx/RetroSync
25 points · 7 comments
RetroSync: your emulator saves, everywhere – PC ↔ PS5 sync, backup and remote power-on
If you have a jailbroken PS5 and ever wished your RetroArch and PS2 emulator settings and saves just stayed in sync with your PC setup, RetroSync is for you. Start a game on your PS5, pick it up later on your PC (or the other way around) without ever copying saves by hand.
RetroSync started as a small tool to sync PS2 memory cards between PCSX2 on PC and PS5SX2 on the PS5. Since then it has grown into a full RetroArch sync (saves and config, Steam RetroArch ↔ PS5 RetroArch) and it can now turn the PS5 on from rest mode and put it back to rest, straight from your PC. Pairing is automatic: RetroSync sends a tiny one-shot payload that reads what it needs on the console and exits, so you never have to type your PSN account ID anywhere.
Backup built in. RetroSync can mirror your whole PS5 RetroArch folder (ROMs excluded) to your PC. After the first full copy only changed files are transferred, so if a store update or a mistake breaks something, you can always roll back.
Made to be safe and simple. Every sync shows a preview of exactly what will change, and nothing is written until you confirm. The newest version of each file wins, conflicts are flagged instead of overwritten, and anything replaced is backed up first. There's also a dry-run mode if you just want to look.
Tested with: RetroArch (Steam on PC, homebrew port on PS5) and PCSX2 ↔ PS5SX2 for PS2. Other emulators or ports haven't been tested and aren't supported for now.
Coming next: Dolphin save support (including Porpoise, the Dolphin port for PS5), plus full PS4/PS5 game save backups, which I'm currently testing.
Big thanks to phantomptr, the developer of PS5Upload: their work gave me a lot of great ideas, and what that tool makes possible on the PS5 is genuinely impressive. Go check it out if you haven't.
GitHub & download: aleksejsgx/RetroSync
44 points · 2 comments
Porpoise 3.0 (DolphinPS5) - New Online Hub, Stick Sensitivity, Play Games off your SMB/NFS NAS Server, Wii MotionPlus, FSR Upscaling, Custom Textures, PAL Games at 60Hz & More!
59 points · 9 comments
Mentions
GTA IV para PS5 Grand Theft Auto IV, The Lost and Damned y The Ballad of Gay Tony (Xbox 360) que se ejecuta de forma nativa en una PS5 con jailbreak, en 4K con soporte de 120 Hz y VRR, botones PlayStation y funciones de DualSense. elripalda/gta4-ps5
RecompLauncher is available for Windows & Linux - a new open source launcher with real features that set us apart such as Cloud Saves, One-click installs, Built-in graphic settings in supported games & more recomplauncher.com elripalda/RecompLauncher
RecompStore Una tienda de aplicaciones homebrew para la PS5 de jailbreak. Instala y actualiza puertos nativos de PS5 de juegos, emuladores, aplicaciones y herramientas elripalda/RecompStore recompstore.com
Playing GTA IV in 4K on PS5 🔥💯 is the best thing ever happen after emulation. elripalda/gta4-ps5 t.co
Playing GTA IV in 4K on PS5 🔥💯 is the best thing ever happen after emulation. GitHub - elripalda/gta4-ps5 t.co
Grand Theft Auto IV - Native PS5 Recomp has finally arrived! (4K 120Hz & VRR Support, Dualsense Haptics + Adaptive Triggers and FusionFix Enhancements) So happy to finally be able to play this on my PS5 hope you guys are too. elripalda/gta4-ps5 recompstore.com
GTA IV is finally running natively in 4K on PS5. Clean performance, Not emulation a proper recompilation running directly on the console, and the city of Liberty looking sharper than ever. PS3 games can run natively on PS5. - elripalda/RecompStore t.co
RetroSync: your emulator saves, everywhere – PC ↔ PS5 sync, backup and remote power-on If you have a jailbroken PS5 and ever wished your RetroArch and PS2 emulator settings and saves just stayed in sync with your PC setup, RetroSync is for you. Start a game on your PS5, pick it up later on your PC (or the other way around) without ever copying saves by hand. RetroSync started as a small tool to sync PS2 memory cards between PCSX2 on PC and PS5SX2 on the PS5. Since then it has grown into a full RetroArch sync (saves and config, Steam RetroArch ↔ PS5 RetroArch) and it can now turn the PS5 on from rest mode and put it back to rest, straight from your PC. Pairing is automatic: RetroSync sends a tiny one-shot payload that reads what it needs on the console and exits, so you never have to type your PSN account ID anywhere. Backup built in. RetroSync can mirror your whole PS5 RetroArch folder (ROMs excluded) to your PC. After the first full copy only changed files are transferred, so if a store update or a mistake breaks something, you can always roll back. Made to be safe and simple. Every sync shows a preview of exactly what will change, and nothing is written until you confirm. The newest version of each file wins, conflicts are flagged instead of overwritten, and anything replaced is backed up first. There's also a dry-run mode if you just want to look. Tested with: RetroArch (Steam on PC, homebrew port on PS5) and PCSX2 ↔ PS5SX2 for PS2. Other emulators or ports haven't been tested and aren't supported for now. Coming next: Dolphin save support (including Porpoise, the Dolphin port for PS5), plus full PS4/PS5 game save backups, which I'm currently testing. Big thanks to phantomptr, the developer of PS5Upload: their work gave me a lot of great ideas, and what that tool makes possible on the PS5 is genuinely impressive. Go check it out if you haven't. GitHub & download: aleksejsgx/RetroSync
RetroSync: your emulator saves, everywhere – PC ↔ PS5 sync, backup and remote power-on If you have a jailbroken PS5 and ever wished your RetroArch and PS2 emulator settings and saves just stayed in sync with your PC setup, RetroSync is for you. Start a game on your PS5, pick it up later on your PC (or the other way around) without ever copying saves by hand. RetroSync started as a small tool to sync PS2 memory cards between PCSX2 on PC and PS5SX2 on the PS5. Since then it has grown into a full RetroArch sync (saves and config, Steam RetroArch ↔ PS5 RetroArch) and it can now turn the PS5 on from rest mode and put it back to rest, straight from your PC. Pairing is automatic: RetroSync sends a tiny one-shot payload that reads what it needs on the console and exits, so you never have to type your PSN account ID anywhere. Backup built in. RetroSync can mirror your whole PS5 RetroArch folder (ROMs excluded) to your PC. After the first full copy only changed files are transferred, so if a store update or a mistake breaks something, you can always roll back. Made to be safe and simple. Every sync shows a preview of exactly what will change, and nothing is written until you confirm. The newest version of each file wins, conflicts are flagged instead of overwritten, and anything replaced is backed up first. There's also a dry-run mode if you just want to look. Tested with: RetroArch (Steam on PC, homebrew port on PS5) and PCSX2 ↔ PS5SX2 for PS2. Other emulators or ports haven't been tested and aren't supported for now. Coming next: Dolphin save support (including Porpoise, the Dolphin port for PS5), plus full PS4/PS5 game save backups, which I'm currently testing. Big thanks to phantomptr, the developer of PS5Upload: their work gave me a lot of great ideas, and what that tool makes possible on the PS5 is genuinely impressive. Go check it out if you haven't. GitHub & download: aleksejsgx/RetroSync
Porpoise 3.0 (DolphinPS5) - New Online Hub, Stick Sensitivity, Play Games off your SMB/NFS NAS Server, Wii MotionPlus, FSR Upscaling, Custom Textures, PAL Games at 60Hz & More!