@Nyxpheus i use this one
VivaLaVent/ps5-bazzite-deck
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GitHub - VivaLaVent/ps5-bazzite-deck: Bazzite Deck (Steam Gaming Mode) images for the PS5 with working Game Mode, VCN and Wi-Fi
1 point · 1 comment
PS5 Pro Linux 11.60 — Fixed 60-CU GPU, Game Crashes, Bluetooth & Performance Overlay!
UPDATE: These fixes have been implemented in new Bazzite Deck OS! The ps5 Linux loader pull was merged into the code as well however you will have to use either my ps5 Linux loader posted below until the official GitHub has the new ELF posted, compile the new source yourself, or wait for the developer to post the new release. This is AWESOME news!
I've been working on Linux for my PS5 Pro running firmware 11.60, using Bazzite Deck v1.8.9 and kernel 7.3.0. I've managed to fix several major issues and submitted five GitHub pull requests, all tested on actual hardware.
1. GPU firmware: 36 CUs → 60 CUs!
I discovered that the PS5 Linux Loader was missing the correct Viola GPU firmware offset for PS5 Pro firmware 11.60.
After finding the offset, rebuilding the loader, and fixing a separate Bazzite initramfs alignment problem, Linux now recognizes all 60 GPU compute units instead of only 36.
That's 67% more active CUs than before—not an overclock or a claim of 67% more FPS.
I also submitted PR #32 to permanently correct Bazzite's initramfs alignment problem. The script now calculates the required 0–3 bytes of padding automatically, rather than producing an invalid firmware archive on certain installations.
More importantly, several games that previously crashed are now working!
2. Gaming performance — Before vs. after
|Game / Settings|Before|After GPU fixes|
|:-|:-|:-|
|007 First Light — 4K Low|Crashed loading|~34 FPS in cutscenes, no crashes in retest|
|007 First Light — 1440p Ultra|Crashed loading|53–61 FPS, no crashes in retest|
|GTA V Legacy — 1440p|50–60 FPS, then GPU/HDMI crash after ~5 min|~60 FPS, previous crash not reproduced|
|Manor Lords|Crashed starting game|Working past crash point|
|RV There Yet?|Crashed loading|Working past crash point|
Other games already stable before these fixes:
- Black Ops III: Native 4K, 51–60 FPS (~56 average).
- GTA IV: Long-term stability confirmed.
- GTA V with LSPDFR: ~47 FPS average in separate modded testing.
GTA V Enhanced's earlier crash sequence still needs a post-fix retest. I suspect it may benefit from the same firmware corrections, but I haven't confirmed that yet.
These are my actual observed results, not standardized benchmarks. The biggest improvement has been game stability, especially getting previously crashing games to run successfully.
3. Fixed GPU performance overlay
Steam's overlay was incorrectly showing 0% GPU utilization.
I found two AMDGPU problems involving a duplicate gpu_busy_percent attribute and unsupported Viola gpu_metrics data.
I rebuilt AMDGPU, and GPU utilization and temperature now display correctly.
The fix preserves the existing non-Viola reporting paths.
4. Fixed internal PS5 Pro Bluetooth
The internal MediaTek 0e8d:3605 adapter sometimes failed initialization with HCI Reset error -16.
Previously, reloading btusb could recover it on affected boots. This wasn't necessary on every reboot.
Rather than relying on that workaround, I modified the kernel driver to correct the first-probe initialization timing using a bounded HCI Reset readiness check.
After 4+ successful cold-boot tests, Bluetooth initialized on the first driver probe without a driver reload, and the previous errors didn't recur.
I also successfully tested Bluetooth power cycles, discovery, pairing, DualSense controls, motion sensors, and touchpad functionality.
5. Separate DualSense profiles for PS5 OS and Linux!
I also fixed Linux-only Bluetooth address support on the PS5 Pro.
Now I can switch between:
- PS + Circle: Official PS5 OS
- PS + Square: Linux
I've tested switching between both operating systems without connecting a USB cable or pairing the controller again.
The Linux Bluetooth MAC is changed automatically at startup and doesn't permanently modify the original address.
This is a separate fix from the kernel Bluetooth initialization correction.
My GitHub fixes
GPU / Linux loader:
- PR #91 — PS5 Pro 11.60 Viola GPU firmware fix
- PR #32 — Bazzite Viola initramfs alignment fix
- Issue #27 — Original Bazzite initramfs alignment bug
- PR #29 — GPU overlay utilization/temperature fix
- My working PS5 Pro loader fork and instructions
- Hardware-tested loader release
Bluetooth:
- PR #30 — Bluetooth kernel initialization fix
- PR #31 — Separate Linux Bluetooth MAC address
- Issue #26 — Original Bluetooth troubleshooting
- Updated hardware test results for both Bluetooth fixes
All five pull requests are now submitted and awaiting upstream review.
Final thoughts
I've gone from 36 active GPU CUs, frequent game crashes, broken GPU telemetry, and unreliable Bluetooth to 60 CUs, much better stability in previously failing games, working GPU monitoring, and independent DualSense pairing profiles.
The 007 First Light improvement is probably my favorite—going from crashes during loading to running at 1440p Ultra with 53–61 FPS!
The Viola loader correction is specifically tested for PS5 Pro firmware 11.60. The Bluetooth and other driver fixes may also benefit different firmware versions using the same hardware, but those versions still need validation.
These fixes are hardware-tested on my console, but the PRs are awaiting upstream review. I don't claim that every game or PS5 Linux problem is completely solved.
Hopefully these contributions help other PS5 Pro Linux users! If you're running Linux on a PS5 or PS5 Pro, I'd love to compare results.
51 points · 23 comments
نزل تحديث كبير للينكس PS5 توزيعة Bazzite Deck
يقدم دعم 4K/120 HZ
وHDR وVRR وأيضا وضع السكون🤯🔥
github.com/VivaLaVent/ps5-bazzite-deck/releases
طريقة التحديث سهلة
كل الي عليك تنسخ هذا الأمر الى الكونسل/تيرمنل وتضغط Enter وتصبر لين يحدث وبيطلب منك كلمة السرps5 ثم خلاص طف الجهاز وشغله أو من خلال ذا الأمر تطفيه sudo reboot
85 likes · 10 reposts · 3,872 views
Turn your PS5 into a Steam machine with ps5-bazzite-deck
ps5-bazzite-deck is the Steam Deck variant of Bazzite, ported to the PS5. like Steam Deck, it boots straight into Steam Game Mode, with the option to switch to Desktop mode (or you can enable it by default)
It supports 1440p at 120 Hz, 4K at 60 ands Wi-Fi, Bluetooth, Ethernet, HDR and the DualSense work out of the box. Updates are a single command to update from the latest github release.
I have made a bunch of patches for this specific build to make this possible so I hope you enjoy it!
Download and install guide: VivaLaVent/ps5-bazzite-deck
Help and testing: discord.gg
462 points · 86 comments
Turn your PS5 into a Steam machine with ps5-bazzite-deck
ps5-bazzite-deck is the Steam Deck variant of Bazzite, ported to the PS5. like Steam Deck, it boots straight into Steam Game Mode, with the option to switch to Desktop mode (or you can enable it by default)
It supports 1440p at 120 Hz, 4K at 60 ands Wi-Fi, Bluetooth, Ethernet, HDR and the DualSense work out of the box. Updates are a single command to update from the latest github release.
I have made a bunch of patches for this specific build to make this possible so I hope you enjoy it!
Download and install guide: VivaLaVent/ps5-bazzite-deck
Help and testing: discord.gg
1,191 points · 249 comments
Two New build out
github.com/VivaLaVent/ps5-bazzite-deck/releases
28 likes · 2 reposts · 1,907 views
11.60 jail from rick is ok
a good start point :)
now download bazzite
github.com/VivaLaVent/ps5-bazzite-deck/releases
17 likes · 4 reposts · 1,722 views
ps5-bazzite-cubierta
Imágenes de Bazzite Deck (Steam Gaming Mode) para PlayStation 5, construidas en la parte superior de la Proyecto ps5-linux, con las correcciones necesarias para hacer el modo de juego En realidad, trabajar en la PS5.
github.com/VivaLaVent/ps5-bazzite-deck/releases/t…
72 likes · 9 reposts · 2,612 views
Mentions
@Nyxpheus i use this one VivaLaVent/ps5-bazzite-deck
GitHub - VivaLaVent/ps5-bazzite-deck: Bazzite Deck (Steam Gaming Mode) images for the PS5 with working Game Mode, VCN and Wi-Fi
PS5 Pro Linux 11.60 — Fixed 60-CU GPU, Game Crashes, Bluetooth & Performance Overlay! UPDATE: These fixes have been implemented in new Bazzite Deck OS! The ps5 Linux loader pull was merged into the code as well however you will have to use either my ps5 Linux loader posted below until the official GitHub has the new ELF posted, compile the new source yourself, or wait for the developer to post the new release. This is AWESOME news! I've been working on Linux for my PS5 Pro running firmware 11.60, using Bazzite Deck v1.8.9 and kernel 7.3.0. I've managed to fix several major issues and submitted five GitHub pull requests, all tested on actual hardware. 1. GPU firmware: 36 CUs → 60 CUs! I discovered that the PS5 Linux Loader was missing the correct Viola GPU firmware offset for PS5 Pro firmware 11.60. After finding the offset, rebuilding the loader, and fixing a separate Bazzite initramfs alignment problem, Linux now recognizes all 60 GPU compute units instead of only 36. That's 67% more active CUs than before—not an overclock or a claim of 67% more FPS. I also submitted PR #32 to permanently correct Bazzite's initramfs alignment problem. The script now calculates the required 0–3 bytes of padding automatically, rather than producing an invalid firmware archive on certain installations. More importantly, several games that previously crashed are now working! 2. Gaming performance — Before vs. after |Game / Settings|Before|After GPU fixes| |:-|:-|:-| |007 First Light — 4K Low|Crashed loading|~34 FPS in cutscenes, no crashes in retest| |007 First Light — 1440p Ultra|Crashed loading|53–61 FPS, no crashes in retest| |GTA V Legacy — 1440p|50–60 FPS, then GPU/HDMI crash after ~5 min|~60 FPS, previous crash not reproduced| |Manor Lords|Crashed starting game|Working past crash point| |RV There Yet?|Crashed loading|Working past crash point| Other games already stable before these fixes: - Black Ops III: Native 4K, 51–60 FPS (~56 average). - GTA IV: Long-term stability confirmed. - GTA V with LSPDFR: ~47 FPS average in separate modded testing. GTA V Enhanced's earlier crash sequence still needs a post-fix retest. I suspect it may benefit from the same firmware corrections, but I haven't confirmed that yet. These are my actual observed results, not standardized benchmarks. The biggest improvement has been game stability, especially getting previously crashing games to run successfully. 3. Fixed GPU performance overlay Steam's overlay was incorrectly showing 0% GPU utilization. I found two AMDGPU problems involving a duplicate gpu_busy_percent attribute and unsupported Viola gpu_metrics data. I rebuilt AMDGPU, and GPU utilization and temperature now display correctly. The fix preserves the existing non-Viola reporting paths. 4. Fixed internal PS5 Pro Bluetooth The internal MediaTek 0e8d:3605 adapter sometimes failed initialization with HCI Reset error -16. Previously, reloading btusb could recover it on affected boots. This wasn't necessary on every reboot. Rather than relying on that workaround, I modified the kernel driver to correct the first-probe initialization timing using a bounded HCI Reset readiness check. After 4+ successful cold-boot tests, Bluetooth initialized on the first driver probe without a driver reload, and the previous errors didn't recur. I also successfully tested Bluetooth power cycles, discovery, pairing, DualSense controls, motion sensors, and touchpad functionality. 5. Separate DualSense profiles for PS5 OS and Linux! I also fixed Linux-only Bluetooth address support on the PS5 Pro. Now I can switch between: - PS + Circle: Official PS5 OS - PS + Square: Linux I've tested switching between both operating systems without connecting a USB cable or pairing the controller again. The Linux Bluetooth MAC is changed automatically at startup and doesn't permanently modify the original address. This is a separate fix from the kernel Bluetooth initialization correction. My GitHub fixes GPU / Linux loader: - PR #91 — PS5 Pro 11.60 Viola GPU firmware fix - PR #32 — Bazzite Viola initramfs alignment fix - Issue #27 — Original Bazzite initramfs alignment bug - PR #29 — GPU overlay utilization/temperature fix - My working PS5 Pro loader fork and instructions - Hardware-tested loader release Bluetooth: - PR #30 — Bluetooth kernel initialization fix - PR #31 — Separate Linux Bluetooth MAC address - Issue #26 — Original Bluetooth troubleshooting - Updated hardware test results for both Bluetooth fixes All five pull requests are now submitted and awaiting upstream review. Final thoughts I've gone from 36 active GPU CUs, frequent game crashes, broken GPU telemetry, and unreliable Bluetooth to 60 CUs, much better stability in previously failing games, working GPU monitoring, and independent DualSense pairing profiles. The 007 First Light improvement is probably my favorite—going from crashes during loading to running at 1440p Ultra with 53–61 FPS! The Viola loader correction is specifically tested for PS5 Pro firmware 11.60. The Bluetooth and other driver fixes may also benefit different firmware versions using the same hardware, but those versions still need validation. These fixes are hardware-tested on my console, but the PRs are awaiting upstream review. I don't claim that every game or PS5 Linux problem is completely solved. Hopefully these contributions help other PS5 Pro Linux users! If you're running Linux on a PS5 or PS5 Pro, I'd love to compare results.
نزل تحديث كبير للينكس PS5 توزيعة Bazzite Deck يقدم دعم 4K/120 HZ وHDR وVRR وأيضا وضع السكون🤯🔥 github.com/VivaLaVent/ps5-bazzite-deck/releases طريقة التحديث سهلة كل الي عليك تنسخ هذا الأمر الى الكونسل/تيرمنل وتضغط Enter وتصبر لين يحدث وبيطلب منك كلمة السرps5 ثم خلاص طف الجهاز وشغله أو من خلال ذا الأمر تطفيه sudo reboot
Turn your PS5 into a Steam machine with ps5-bazzite-deck ps5-bazzite-deck is the Steam Deck variant of Bazzite, ported to the PS5. like Steam Deck, it boots straight into Steam Game Mode, with the option to switch to Desktop mode (or you can enable it by default) It supports 1440p at 120 Hz, 4K at 60 ands Wi-Fi, Bluetooth, Ethernet, HDR and the DualSense work out of the box. Updates are a single command to update from the latest github release. I have made a bunch of patches for this specific build to make this possible so I hope you enjoy it! Download and install guide: VivaLaVent/ps5-bazzite-deck Help and testing: discord.gg
Turn your PS5 into a Steam machine with ps5-bazzite-deck ps5-bazzite-deck is the Steam Deck variant of Bazzite, ported to the PS5. like Steam Deck, it boots straight into Steam Game Mode, with the option to switch to Desktop mode (or you can enable it by default) It supports 1440p at 120 Hz, 4K at 60 ands Wi-Fi, Bluetooth, Ethernet, HDR and the DualSense work out of the box. Updates are a single command to update from the latest github release. I have made a bunch of patches for this specific build to make this possible so I hope you enjoy it! Download and install guide: VivaLaVent/ps5-bazzite-deck Help and testing: discord.gg
Two New build out github.com/VivaLaVent/ps5-bazzite-deck/releases
11.60 jail from rick is ok a good start point :) now download bazzite github.com/VivaLaVent/ps5-bazzite-deck/releases
ps5-bazzite-cubierta Imágenes de Bazzite Deck (Steam Gaming Mode) para PlayStation 5, construidas en la parte superior de la Proyecto ps5-linux, con las correcciones necesarias para hacer el modo de juego En realidad, trabajar en la PS5. github.com/VivaLaVent/ps5-bazzite-deck/releases/t…