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Stars and mentions · Last 30 days, Oct 5 – Nov 3
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Mentions
SDF Game Engine Update! Hello Everyone! For a while now I have continued work on our SDF game engine, Division Engine. Using ComputeSharp allowed me to convert C# shader code to HLSL compute and thus run the render pipeline. I started to discover that ComputeSharp has some limitations that prevented me from using it long-term, so I created my own libraries that I will be working on in tandem with Division Engine, DivisionComputeand DivisionMath. - DivisionMath provides a unified gpu-cpu math library. - DivisionCompute is a C# to HLSL cross-compiler that works similarly to ComputeSharp. All of these can be found here: Division Math: NorthRocStudios/DivisionMath Division Compute: NorthRocStudios/DivisionCompute Division Engine: NorthRocStudios/DivisionEngine Enjoy! There will be more updates coming to Division Engine shorty (I just got a job, apartment, and girlfriend life has been a rollercoaster)