Para quién le interese, adjunto el enlace y aparte de descargarte lo de aquí hay que buscar el pkg del juego que me ha costado poco de encontrar en Internet Archive.
LoreanXavier/pt-pc
LoreanXavier's P.T. for PC
My personal captures from P.T.'s new photo mode. Available via LoreanXavier's GitHub.
72 points · 7 comments
P.T. with Fixed Camera Angles
created using free cam tool by LoreanXavier. would you guys play this? 0_0
813 points · 34 comments
Silent Hill P.T. Demo with 3rd Person View
This thing is Incredible! Thanks to Quiver Launcher I just decided to give it try since I had the file on hand anyway. This Project is Insane! Thanks to u/LoreanXavier This is the Standard that all Recomp projects should be measured against. This thing has EVERYTHING! Custom Settings, Photomode, Free Camera, Experimental 3rd Person, He even added Ray Tracing and Path Tracing and DLSS and Frame Gen.
[FYI: FPS is Low because I was testing 4K Native, Path Tracing and DLSS 5 on my RTX 5080.]
If you haven't tried this out. This is amazing! And Perfect time with Halloween a few days away.
Build Link here: github.com/LoreanXavier/pt-pc/releases/tag/v1.0.8
54 points · 10 comments
P.T. PC Port 1.0.8 is out: crash fixes (Bandicam/Mirillis, non-English paths) Steam Deck and 21:9 display fixes, audio output device choice, photo mode grid, portable in-game updates
This will be the update where I'll be stepping off of P.T. for a while.
github.com/LoreanXavier/pt-pc/releases/tag/v1.0.8 t.co
218 likes · 16 reposts · 2,526 views
AI Is Porting Console Games to PC, and It's All on GitHub
Bloodborne has never had an official PC release, yet three GitHub projects now run it on PC. I tracked the 300 most-starred new repos on GitHub in three snapshots: console games running natively on another platform went from 2 (Oct 7) to 6 (Oct 15) to 13 (Oct 19). Then I checked how many of them show AI help in their own repositories.
In this video:
→ 13 projects, 5 consoles: PS4, Switch, Wii U, GameCube, PS2
→ How the PS4 ports work (not emulators) and what static recompilation is
→ 11 of 13 show AI help: 3 say so in the README, 9 list Claude as co-author in recent commits (bbport: 92 of its last 100)
→ The agent tools climbing the same list, and a project that bans AI outright
⏱️ Chapters
0:00 Intro: 2 → 6 → 13 ports in 12 days
0:20 The lineup
0:35 How the PS4 ports work
0:52 Static recompilation isn't new
1:11 Guess: how many used AI?
1:21 11 of 13 show AI help
1:36 The agent tools
1:49 The other side: no-AI
1:59 The fine print
2:11 Takeaways
📊 Method
GitHub Search API: public repositories created in the previous 30 days, sorted by stars, top 300 kept, in three snapshots (2026-10-07 20:21, 2026-10-15 15:42, 2026-10-19 00:10). A "port" here is a console game made to run natively on another platform (PC, Mac, iPhone, browser) that requires your own copy of the game; the list was reviewed by hand, repo by repo, from each README. "AI help" means the README says AI was used, or recent commits (up to 100, read Oct 19) carry a Claude "Co-Authored-By" line. No trace does not mean no AI: 2 projects simply don't state it. Star counts change daily.
🎮 The 13 projects (all say they include no game files; you need your own copy)
• Diablo II: Resurrected (Switch): jhaizhou-ops/d2r-mobile
• Bloodborne (PS4): deadinside28/bloodborne_pc
• P.T. (PS4): LoreanXavier/pt-pc
• Uncharted Collection (PS4): Supermedo/uncharted_pc
• Link's Awakening (Switch): peiikai/LASRecomp
• Shadow of the Colossus (PS4): AjncSystem/ShadowOfTheColossus-PC
• PS2 games (PS2): snuri00/ps2-web-recomp
• Tears of the Kingdom (Switch): ly05010419/MacNativeGames
• Wind Waker HD (Wii U): ZeldaWWHDRecomp/ZeldaWWHDRecomp
• Bloodborne (PS4): droogie/bbhost
• inFAMOUS Second Son (PS4): HayatoG/iss_pc
• The Wind Waker (GameCube): elliotttate/Wind-Waker-Recomp
• Bloodborne (PS4): Awakenchan/BloodBorneButPc
🛠️ Agent tools mentioned
• rehan-remade/universal-modder (#14, 8,358 ★) rehan-remade/universal-modder
• Zfinix/eleven (#213, 761 ★) Zfinix/eleven
• aicodeking/leanrea (#246, 651 ★) aicodeking/leanrea
• morluto/awesome-reverse-engineering (#179, 846 ★) morluto/awesome-reverse-engineering
📚 Sources
• bbport "the counterpart of Wine + DXVK for a single game": deadinside28/bloodborne_pc
• LASRecomp, "made almost exclusively with AI": peiikai/LASRecomp
• Zelda 64: Recompiled, no-AI stance: Zelda64Recomp/Zelda64Recomp
• N64: Recompiled: N64Recomp/N64Recomp
• Unleashed Recompiled: hedge-dev/UnleashedRecomp
• shadPS4 (credited by every PS4 port): shadps4-emu/shadPS4
• No official Bloodborne PC release (PCWorld): pcworld.com
Left out on purpose: a GTA V port that doesn't explain where the game build it needs comes from, a PS2 emulator for jailbroken PS5s (not a port to PC), and two reverse-engineering repos (one ships license-bypass playbooks, one is an uncredited copy of morluto/rea).
This video does not show or link any game files. Bloodborne, Shadow of the Colossus, Uncharted, inFAMOUS, P.T., Zelda, Diablo and the consoles named are trademarks of their owners. Repo Radar is not affiliated with any project or company mentioned.
Previous videos: youtube.com · youtube.com
📅 Next month I'll check whether this wave keeps growing. Which game do you want ported next? Tell me in the comments.
ℹ️ The voice in this video is AI-generated (ElevenLabs), and the person in the thumbnail is an AI-generated image. The data and analysis are real.
#GitHub #OpenSource #Gaming
2 comments · 228 views
P.T. PC Port 1.0.6 is out!
DLSS 5 now runs directly in the game. This update also brings path tracing fixes, HDR + DLSS FG fixes, full Museum transcripts and easier updates.
github.com/LoreanXavier/pt-pc/releases/tag/v1.0.6 t.co
237 likes · 17 reposts · 4,239 views
Quiver: os jogos antigos estão ganhando outra vida
Quiver reúne projetos comunitários de ports e recompilações de jogos. Mostro o catálogo e explico por que preservar esse acervo me interessa, usando P.T. como exemplo.
Cada projeto tem seu próprio estado e seus requisitos. O P.T. for PC mostrado exige os arquivos da sua própria cópia de PS4 e não distribui os dados do jogo.
Capítulos:
00:00 Quiver e o catálogo de recompilações
00:51 P.T. e a retirada da loja
01:41 Preservação e acesso aos jogos
01:59 Projetos em outras plataformas
02:29 Valkyrie Profile e código aberto
02:55 Lives do ViktorKav
Links mencionados:
Quiver Launcher: quiverlauncher.com
P.T. for PC, requisitos: LoreanXavier/pt-pc
Trecho da live de 14/10/2026. Live completa, exclusiva para membros: youtube.com
Lives do ViktorKav: segunda, quarta e sexta, das 10h às 12h (horário de Brasília), no canal principal.
#Quiver #Recompilacao #Games
[en-US] Quiver: old games are getting a new lease on life
Quiver brings together community projects for game ports and recompilations. I show the catalog and explain why preserving this collection interests me, using P.T. as an example.
Each project has its own status and requirements. The P.T. for PC shown requires the files from your own PS4 copy and does not distribute the game data.
Chapters:
00:00 Quiver and the recompilation catalog
00:51 P.T. and its removal from the store
01:41 Preservation and access to games
01:59 Projects on other platforms
02:29 Valkyrie Profile and open source
02:55 ViktorKav's live streams
Links mentioned:
Quiver Launcher: quiverlauncher.com
P.T. for PC, requirements: LoreanXavier/pt-pc
Excerpt from the live stream of October 14, 2026. Full live stream, exclusive for members: youtube.com
ViktorKav's live streams: Monday, Wednesday, and Friday, from 10 AM to 12 PM (Brasilia time), on the main channel.
#Quiver #Recompilation #Games
[es-US] Quiver: los juegos clásicos tienen una segunda vida
Quiver reúne proyectos comunitarios de ports y recompilaciones de juegos. Muestro el catálogo y explico por qué me interesa preservar esta colección, usando P.T. como ejemplo.
Cada proyecto tiene su propio estado y requisitos. La versión de P.T. para PC que se muestra requiere los archivos de tu copia de PS4 y no distribuye los datos del juego.
Capítulos:
00:00 Quiver y el catálogo de recompilaciones
00:51 P.T. y su retirada de la tienda
01:41 Preservación y acceso a los juegos
01:59 Proyectos en otras plataformas
02:29 Valkyrie Profile y el código abierto
02:55 Transmisiones en directo de ViktorKav
Enlaces mencionados:
Quiver Launcher: quiverlauncher.com
P.T. Para PC, requisitos: LoreanXavier/pt-pc
Fragmento de la transmisión en vivo del 14 de octubre de 2026. Transmisión completa, exclusiva para miembros: youtube.com
Transmisiones en vivo de ViktorKav: lunes, miércoles y viernes, de 10:00 a 12:00 (hora de Brasilia), en el canal principal.
#Quiver #Recompilación #Juegos
20 likes · 1 comment · 1,001 views
the recent P.T PC port is legit by the way, played through the game yesterday and got quite far, though not all the way to the end. runs great on Linux although the game only supports upscaling on Windows (???)
it's AI assisted BUT it doesn't appear to be slop-coded.
LoreanXavier/pt-pc
P.T. PC Port 1.0.4 is out: DirectX 12, path tracing with DLSS Ray Reconstruction, real HDR, frame generation on DX12, native Linux DLSS and FSR, and an in-game updater that only downloads what changed.
github.com/LoreanXavier/pt-pc/releases/tag/v1.0.4
1/4 t.co
293 likes · 29 reposts · 4,982 views
Mentions
Para quién le interese, adjunto el enlace y aparte de descargarte lo de aquí hay que buscar el pkg del juego que me ha costado poco de encontrar en Internet Archive. LoreanXavier/pt-pc
LoreanXavier's P.T. for PC My personal captures from P.T.'s new photo mode. Available via LoreanXavier's GitHub.
P.T. with Fixed Camera Angles created using free cam tool by LoreanXavier. would you guys play this? 0_0
Silent Hill P.T. Demo with 3rd Person View This thing is Incredible! Thanks to Quiver Launcher I just decided to give it try since I had the file on hand anyway. This Project is Insane! Thanks to u/LoreanXavier This is the Standard that all Recomp projects should be measured against. This thing has EVERYTHING! Custom Settings, Photomode, Free Camera, Experimental 3rd Person, He even added Ray Tracing and Path Tracing and DLSS and Frame Gen. [FYI: FPS is Low because I was testing 4K Native, Path Tracing and DLSS 5 on my RTX 5080.] If you haven't tried this out. This is amazing! And Perfect time with Halloween a few days away. Build Link here: github.com/LoreanXavier/pt-pc/releases/tag/v1.0.8
P.T. PC Port 1.0.8 is out: crash fixes (Bandicam/Mirillis, non-English paths) Steam Deck and 21:9 display fixes, audio output device choice, photo mode grid, portable in-game updates This will be the update where I'll be stepping off of P.T. for a while. github.com/LoreanXavier/pt-pc/releases/tag/v1.0.8 t.co
AI Is Porting Console Games to PC, and It's All on GitHub Bloodborne has never had an official PC release, yet three GitHub projects now run it on PC. I tracked the 300 most-starred new repos on GitHub in three snapshots: console games running natively on another platform went from 2 (Oct 7) to 6 (Oct 15) to 13 (Oct 19). Then I checked how many of them show AI help in their own repositories. In this video: → 13 projects, 5 consoles: PS4, Switch, Wii U, GameCube, PS2 → How the PS4 ports work (not emulators) and what static recompilation is → 11 of 13 show AI help: 3 say so in the README, 9 list Claude as co-author in recent commits (bbport: 92 of its last 100) → The agent tools climbing the same list, and a project that bans AI outright ⏱️ Chapters 0:00 Intro: 2 → 6 → 13 ports in 12 days 0:20 The lineup 0:35 How the PS4 ports work 0:52 Static recompilation isn't new 1:11 Guess: how many used AI? 1:21 11 of 13 show AI help 1:36 The agent tools 1:49 The other side: no-AI 1:59 The fine print 2:11 Takeaways 📊 Method GitHub Search API: public repositories created in the previous 30 days, sorted by stars, top 300 kept, in three snapshots (2026-10-07 20:21, 2026-10-15 15:42, 2026-10-19 00:10). A "port" here is a console game made to run natively on another platform (PC, Mac, iPhone, browser) that requires your own copy of the game; the list was reviewed by hand, repo by repo, from each README. "AI help" means the README says AI was used, or recent commits (up to 100, read Oct 19) carry a Claude "Co-Authored-By" line. No trace does not mean no AI: 2 projects simply don't state it. Star counts change daily. 🎮 The 13 projects (all say they include no game files; you need your own copy) • Diablo II: Resurrected (Switch): jhaizhou-ops/d2r-mobile • Bloodborne (PS4): deadinside28/bloodborne_pc • P.T. (PS4): LoreanXavier/pt-pc • Uncharted Collection (PS4): Supermedo/uncharted_pc • Link's Awakening (Switch): peiikai/LASRecomp • Shadow of the Colossus (PS4): AjncSystem/ShadowOfTheColossus-PC • PS2 games (PS2): snuri00/ps2-web-recomp • Tears of the Kingdom (Switch): ly05010419/MacNativeGames • Wind Waker HD (Wii U): ZeldaWWHDRecomp/ZeldaWWHDRecomp • Bloodborne (PS4): droogie/bbhost • inFAMOUS Second Son (PS4): HayatoG/iss_pc • The Wind Waker (GameCube): elliotttate/Wind-Waker-Recomp • Bloodborne (PS4): Awakenchan/BloodBorneButPc 🛠️ Agent tools mentioned • rehan-remade/universal-modder (#14, 8,358 ★) rehan-remade/universal-modder • Zfinix/eleven (#213, 761 ★) Zfinix/eleven • aicodeking/leanrea (#246, 651 ★) aicodeking/leanrea • morluto/awesome-reverse-engineering (#179, 846 ★) morluto/awesome-reverse-engineering 📚 Sources • bbport "the counterpart of Wine + DXVK for a single game": deadinside28/bloodborne_pc • LASRecomp, "made almost exclusively with AI": peiikai/LASRecomp • Zelda 64: Recompiled, no-AI stance: Zelda64Recomp/Zelda64Recomp • N64: Recompiled: N64Recomp/N64Recomp • Unleashed Recompiled: hedge-dev/UnleashedRecomp • shadPS4 (credited by every PS4 port): shadps4-emu/shadPS4 • No official Bloodborne PC release (PCWorld): pcworld.com Left out on purpose: a GTA V port that doesn't explain where the game build it needs comes from, a PS2 emulator for jailbroken PS5s (not a port to PC), and two reverse-engineering repos (one ships license-bypass playbooks, one is an uncredited copy of morluto/rea). This video does not show or link any game files. Bloodborne, Shadow of the Colossus, Uncharted, inFAMOUS, P.T., Zelda, Diablo and the consoles named are trademarks of their owners. Repo Radar is not affiliated with any project or company mentioned. Previous videos: youtube.com · youtube.com 📅 Next month I'll check whether this wave keeps growing. Which game do you want ported next? Tell me in the comments. ℹ️ The voice in this video is AI-generated (ElevenLabs), and the person in the thumbnail is an AI-generated image. The data and analysis are real. #GitHub #OpenSource #Gaming
P.T. PC Port 1.0.6 is out! DLSS 5 now runs directly in the game. This update also brings path tracing fixes, HDR + DLSS FG fixes, full Museum transcripts and easier updates. github.com/LoreanXavier/pt-pc/releases/tag/v1.0.6 t.co
Quiver: os jogos antigos estão ganhando outra vida Quiver reúne projetos comunitários de ports e recompilações de jogos. Mostro o catálogo e explico por que preservar esse acervo me interessa, usando P.T. como exemplo. Cada projeto tem seu próprio estado e seus requisitos. O P.T. for PC mostrado exige os arquivos da sua própria cópia de PS4 e não distribui os dados do jogo. Capítulos: 00:00 Quiver e o catálogo de recompilações 00:51 P.T. e a retirada da loja 01:41 Preservação e acesso aos jogos 01:59 Projetos em outras plataformas 02:29 Valkyrie Profile e código aberto 02:55 Lives do ViktorKav Links mencionados: Quiver Launcher: quiverlauncher.com P.T. for PC, requisitos: LoreanXavier/pt-pc Trecho da live de 14/10/2026. Live completa, exclusiva para membros: youtube.com Lives do ViktorKav: segunda, quarta e sexta, das 10h às 12h (horário de Brasília), no canal principal. #Quiver #Recompilacao #Games [en-US] Quiver: old games are getting a new lease on life Quiver brings together community projects for game ports and recompilations. I show the catalog and explain why preserving this collection interests me, using P.T. as an example. Each project has its own status and requirements. The P.T. for PC shown requires the files from your own PS4 copy and does not distribute the game data. Chapters: 00:00 Quiver and the recompilation catalog 00:51 P.T. and its removal from the store 01:41 Preservation and access to games 01:59 Projects on other platforms 02:29 Valkyrie Profile and open source 02:55 ViktorKav's live streams Links mentioned: Quiver Launcher: quiverlauncher.com P.T. for PC, requirements: LoreanXavier/pt-pc Excerpt from the live stream of October 14, 2026. Full live stream, exclusive for members: youtube.com ViktorKav's live streams: Monday, Wednesday, and Friday, from 10 AM to 12 PM (Brasilia time), on the main channel. #Quiver #Recompilation #Games [es-US] Quiver: los juegos clásicos tienen una segunda vida Quiver reúne proyectos comunitarios de ports y recompilaciones de juegos. Muestro el catálogo y explico por qué me interesa preservar esta colección, usando P.T. como ejemplo. Cada proyecto tiene su propio estado y requisitos. La versión de P.T. para PC que se muestra requiere los archivos de tu copia de PS4 y no distribuye los datos del juego. Capítulos: 00:00 Quiver y el catálogo de recompilaciones 00:51 P.T. y su retirada de la tienda 01:41 Preservación y acceso a los juegos 01:59 Proyectos en otras plataformas 02:29 Valkyrie Profile y el código abierto 02:55 Transmisiones en directo de ViktorKav Enlaces mencionados: Quiver Launcher: quiverlauncher.com P.T. Para PC, requisitos: LoreanXavier/pt-pc Fragmento de la transmisión en vivo del 14 de octubre de 2026. Transmisión completa, exclusiva para miembros: youtube.com Transmisiones en vivo de ViktorKav: lunes, miércoles y viernes, de 10:00 a 12:00 (hora de Brasilia), en el canal principal. #Quiver #Recompilación #Juegos
the recent P.T PC port is legit by the way, played through the game yesterday and got quite far, though not all the way to the end. runs great on Linux although the game only supports upscaling on Windows (???) it's AI assisted BUT it doesn't appear to be slop-coded. LoreanXavier/pt-pc
P.T. PC Port 1.0.4 is out: DirectX 12, path tracing with DLSS Ray Reconstruction, real HDR, frame generation on DX12, native Linux DLSS and FSR, and an in-game updater that only downloads what changed. github.com/LoreanXavier/pt-pc/releases/tag/v1.0.4 1/4 t.co