CleverRaven

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Last 30 days, Oct 5 – Nov 3

GitHub stars124
mentions7
036912Oct 5Oct 19Nov 3
UTC days · repositories CleverRaven owns1 repositories

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Repositories outside CleverRaven’s account where CleverRaven opened or reviewed pull requests in the past 365 days.

Who noticed CleverRaven

Everyone who starred or forked CleverRaven’s repositories since the archive began in 2011.

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Mentions

7posts
Nov 40 posts
  1. Reddit · · r/cataclysmdda · u/JeveGreen · CleverRaven/Cataclysm-DDA

    Looks like "happy pills" are in the crosshairs As someone who's on a high dose of venlafaxine; the SNRI used to contrast with fluoxeine, which is the common SSRI used to model antidepressants in CDDA; I'd like to hear more from people who're on either SSRIs or SNRIs (or both, you madmen) how they would model the effects and dependance, not addiction, these drugs cause. (Trust me, trying to get off of venlafaxine is like suddenly feeling the urge to jump out of your own skin! It's not fun!)

    22 points · 14 comments
  2. Reddit · · r/cataclysmdda · u/EMHADAX · CleverRaven/Cataclysm-DDA

    CBM's are changing... I avoid npc's no matter what and with this new pr: Cataclysm-DDA#89201 I'm gonna lose my cbm access. I don't know if I'm sad or disappointed... Probably both. Changes fits the lore I guess but after the merge I'm not gonna have any reasons to visit labs anymore. Of all the changes I didn't liked, this one hits me hardest cuz the only reason that kept me going after I achieved pretty much everything was the cbm's. I can only hope that they give us new ways to get cbm's without Rubik's help. A new way to get and install cbm's on our own without npc interaction but it's... very unlikely... Shit, man...

    54 points · 41 comments
  3. cataclysmDDA開発版にて、傷の洗浄に飲料水と生理食塩水が使えるように Cataclysm-DDA#89223

    1 like · 1 repost · 26 views
  4. Reddit · · r/cataclysmdda · u/LabUnlikely3648 · CleverRaven/Cataclysm-DDA

    Strict limitations in "No hope" Hello everyone. A couple of weeks ago, a restriction on character creation was added to the experimental version when using the "No Hope" mod. Hereis the commit on GitHub. >-No Hope gets a new limit for character creation. You must be Average or worse. Characters with any ratings of "Strong", "Powerful", or "Overpowered" cannot be created in No Hope. For me, this feature is terrible. It breaks immersion and makes it impossible to create the kind of character I actually want. And I’m not even talking about overpowered characters! 80% of the professions grant a "strong" rating in some category to a character with 8-8-8-8 stats and no character traits. Consequently, when using the "No Hope" mod, these professions simply cannot be used. I use the "No hope" mode primarily to reduce the amount of loot and ensure that vehicles are wrecked. I want to play the game, not be in a constant state of misery. I’m not very knowledgeable about programming. Could you please tell me if there is there any way to disable this feature by editing the game files?

    39 points · 7 comments
  5. cataclysm:DDA開発版、何かサンドイッチ作成の幅が広がったみたいです 元々調味料変えるだけで満喫維持しやすいやつでしたが…これでちょっとえっ?っていうゲテモノ系みたいなもの作れるっぽい? Cataclysm-DDA#88979

    1 like · 71 views
  6. この更新で、プレイヤー以外派閥が所有する場所でゾンビ等を倒して出た戦利品は、その派閥の物であるという処理がされるようになったみたい? 避難センターの区画掃除で倒した後、死体から信頼下げずには物取れなくなったんですね… #CDDA #cataclysmDDA Cataclysm-DDA#88949

    2 likes · 1 repost · 113 views
  7. 何かこの更新で生存者が車両に鋼鉄性フレームとかつけると、重量増加や耐久性減少するようになったみたいです これも中々賛否両論みたいですねー #CDDA #cataclysmDDA Cataclysm-DDA#88823

    9 views
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  1. Cataclysm-DDABest: 1st by PR authors, 14 PR authors3710

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