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The Legends of Zelda: Majora's Mask ported to Xbox 360 I ported Majora's Mask to Xbox 360. It has a lot of nice features over just emulating the game: - Higher resolution: drawn at 1280×720, three times the N64's 320×240 - 60 FPS - 16:9 widescreen - Anti-aliasing: FXAA smooths jagged edges. - HD textures (optional): load the 2Ship2Harkinian HD texture pack, such as ReMasked, for high-resolution HUD, text, icons and more. See Github page for instructions. Download the latest release here: github.com/wasdconnor/MajorasMask360/releases/lat… - This release does not include any game assets. You will need to provide your own NSTC / USA Majora's Mask .z64 rom Install instructions (More detailed version available on the Github repo): 1. Download mm360.xex from the latest release. 2. Make a folder for the game on the console's hard drive or a USB drive, for example Hdd1:\Games\MajorasMask360\ or Usb0:\Apps\MajorasMask360\. 3. Put two files in it: 1. MajorasMask360\ 1. mm360.xex 2. <your ROM>.z64 (any name, as long as it ends in .z64) 4. Launch mm360.xex from Auroura. AI Disclosure: This was 100% done with AI Credits: Zelda64Recomp, N64Recomp and N64ModernRuntime by Wiseguy and contributors, the Majora's Mask decompilation project, and the audio code from mupen64plus-rsp-hle. preview.redd.it preview.redd.it