What does it do?
solidcore is a Rust port of NVIDIA's SMLib, a boundary-representation (B-rep) solid modeling kernel. [1] It provides operations for building and editing solids, such as intersections, combining solids (booleans), rounded edges (fillets) and chamfers, offsets/shells, sweeps and skins, primitives, stitching, mass properties, and queries. [2] Its first consumer is SolidCraft. [3]
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