What does it do?
Autopilot is a continually learning real-time general playtesting system for Unreal Engine 5, Unity 6, and Godot 4 on Windows and MacOS. [1] It can learn a game, explore levels, and play according to a prompt; during play it uses an LLM (large language model) coding agent and requests action choices from a decision model, then generates a report. [2a][2b] A directly supported use case is a testing prompt asking it to go through the open level and report everything that looks wrong. [3]
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