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most system design pattern for large projects applicable to rust 1:1 as for skills, did similar research 3 months ago, and couldn’t find anything comprehensive … except this link github.com/leonardomso/rust-skills/tree/master/ru… ended up asking claude for code review 3 time and logging best practices in markdown gives compound effect as a heavy temporal.io user i was never really bothered with async tokio rust gotchas temporalio/sdk-rust python libs written in rust under hood is a good source of rustish domain specific best practices too … if you are ok to see lot of “unsafe” code and clever tricks