Quake-2

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1post · 30d
Nov 40 posts
  1. @the_aiju @__0xhorror__ it's quake 2 source, carmack wrapped all the OpenGL functions for dynamic binding (because win32 OpenGL drivers at the time were very funky and fractured), see github.com/id-Software/Quake-2/blob/372afde46e7de…

    3 likes · 7 views

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