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Packages
| Package | Version | Downloads · 30d | Trend · 30d |
|---|---|---|---|
odiff-binv4.5.0 | v4.5.0 | ≥532.1K | |
@odiff/darwin-arm64v4.5.0 | v4.5.0 | ≥7.5K | |
@odiff/darwin-x64v4.5.0 | v4.5.0 | ≥4.6K | |
@odiff/linux-arm64v4.5.0 | v4.5.0 | ≥5K | |
@odiff/linux-riscv64v4.5.0 | v4.5.0 | ≥871 | |
@odiff/linux-x64v4.5.0 | v4.5.0 | ≥230.8K | |
@odiff/win32-arm64v4.5.0 | v4.5.0 | ≥4.6K | |
@odiff/win32-x64v4.5.0 | v4.5.0 | ≥4.7K | |
playwright-odiffv4.5.0 | v4.5.0 | ≥34.7K |
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@bookingX0 @ScarletKc odiff的ignoreRegions可以跳过指定区域,但如果粒子挡住角色,直接屏蔽也会漏掉本来要验的画面。 我会先区分特效本身是不是验收目标;另外,API里的threshold是像素颜色容差,不是“全图85%相似”。这是按文档的建议,未实测。 dmtrKovalenko/odiff