Agent Skills: Agent skills for designers and builders using Codex, Claude, Cursor, and other AI coding agents (7.0k stars)
What it does
All text below is quoted directly from the project README.
>Agent skills for designers and builders using Codex, Claude, Cursor, and other AI coding agents
Agent support:
- Codex: load the relevant SKILL.md before acting. Repo behavior belongs in AGENTS.md; browser work in this repo should use the Codex browser.
- Claude Code: reference the relevant skill from CLAUDE.md, copy it into a Claude skills setup, or open the SKILL.md directly as working context.
- Cursor: point Cursor rules or chat context at the specific skill folder. Keep reusable snippets, constraints, and defaults easy to paste.
- Other agents: use the same contract: read the narrowest matching skill first, then follow its steps and linked references.
>These are portable agent skill folders: concise SKILL.md playbooks with optional references, articles, scripts, and assets.
Repository
mengto/skills
Repository stats
|Metric|Value|
|:-|:-|
|Stars|7,042|
|Forks|820|
|Last release|None|
|Languages|HTML 90.2%, JavaScript 8.8%, Python 0.7%|
|Contributors|2|
|AI contributor accounts (Claude / Codex / Cursor / Copilot)|@claude (33 commits)|
|AI co-authored commits|None|
Main contributor
|Field|Value|
|:-|:-|
|Name|Meng To|
|GitHub|@MengTo|
|Commits to this repo|151 (top contributor)|
|Followers|3.4k|
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2 points
Mentions
Agent Skills: Agent skills for designers and builders using Codex, Claude, Cursor, and other AI coding agents (7.0k stars) What it does All text below is quoted directly from the project README. >Agent skills for designers and builders using Codex, Claude, Cursor, and other AI coding agents Agent support: - Codex: load the relevant SKILL.md before acting. Repo behavior belongs in AGENTS.md; browser work in this repo should use the Codex browser. - Claude Code: reference the relevant skill from CLAUDE.md, copy it into a Claude skills setup, or open the SKILL.md directly as working context. - Cursor: point Cursor rules or chat context at the specific skill folder. Keep reusable snippets, constraints, and defaults easy to paste. - Other agents: use the same contract: read the narrowest matching skill first, then follow its steps and linked references. >These are portable agent skill folders: concise SKILL.md playbooks with optional references, articles, scripts, and assets. Repository mengto/skills Repository stats |Metric|Value| |:-|:-| |Stars|7,042| |Forks|820| |Last release|None| |Languages|HTML 90.2%, JavaScript 8.8%, Python 0.7%| |Contributors|2| |AI contributor accounts (Claude / Codex / Cursor / Copilot)|@claude (33 commits)| |AI co-authored commits|None| Main contributor |Field|Value| |:-|:-| |Name|Meng To| |GitHub|@MengTo| |Commits to this repo|151 (top contributor)| |Followers|3.4k| ────────────────────────────── 📌 How many great GitHub repos have you discovered and completely forgotten about? Don't let another useful tool disappear into your Reddit feed. Get the community's best repos, organized by category, plus key takeaways from real developer discussions, delivered to your inbox twice a week. 📬 Never lose track of great repos again. Subscribe free.
@imessage357_H yep, it's mengto/skills
Flat art becomes a holographic card. Meng To used Opus 5.5, PNG depth layers and 3D geometry. Skills: mengto/skills Demo: threeui.com Where would added depth improve gameplay, not just decoration? t.co