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Stars and mentions · Last 30 days, Oct 6 – Nov 4
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Mentions
It's been nearly a month since Capcom put RE:Dox (AI data structure element of the REC engine) on GitHub and I've yet to hear a peep about it from all the RE 'creators' who luuuuurve gen AI Come on, I thought you loved all this, just a tool, isn't it? CAPCOM-TD-OSS/REDox
Capcom Open Sourced A Cool Data Engine Its called REDox CAPCOM-TD-OSS/REDox Looks like its a pretty easy to implement, light weight and extremely fast file save/load system. Pretty flexible too! Not gonna lie having a battle tested AAA Quality tool that's easy to use is a rarity and it looks like they are planning to have it support and do even more! It's also licensed under Apache! Heard about it today and figured Id share with the community. I'm still in prototyping and don't need it just yet but when I do get to data management and saving and loading I'm definitely going to give this a hard look!
Capcom Open Sourced A Cool Data Engine Its called REDox CAPCOM-TD-OSS/REDox Looks like its a pretty easy to implement, light weight and extremely fast file save/load system. Pretty flexible too. While its probably overkill for most Godot games having a battle tested AAA Quality tool that's easy to use is a rarity and it looks like they are planning to have it support and do even more! It's also licensed under Apache! Heard about it today and figured Id share with the community. I'm still in prototyping and don't need it just yet but when I do get to data management and saving and loading I'm definitely going to give this a hard look!