Sim 👀 Já matei a Blood-Starved Beast e tá rodando fantástico. Estou usando essa engine/camada de tradução. E o jogo eu baixei um pkg e extrai pra ter em formato de pastas, que é o que a engine usa
Awakenchan/LanternEngine
@skullydude99 @Kyoskiqt Have you tried Awakenchan/LanternEngine
This works great!
4 likes · 53 views
@abdu__witcher اي مشغل تستخدم؟ لأن مهمة تختار أفضل مشغل
+
DLSS > TAA
github.com/Awakenchan/LanternEngine/releases/tag/… t.co
10 likes · 1 repost · 1,412 views
Stop using the port in the Fitgirl Repack
Fitgirl used the most broken fork of the original port (Jgramrot) which caused the huntersdream server to be spammed with requests every millisecond (overloading the servers). Which caused constant issues for anyone using the server. The owners of the server has blocked anyone who is using the Fitgirl repack (rightfully so).
As a result, the huntersdream discord server keeps getting spammed with people asking why online doesn't work, and the mods are getting fed up with people asking the same questions over and over again. Don't go asking about seamless co-op either, as it's a separate mod and isn't affiliated with huntersdream.
The only ports supported for online (huntersdream server) are bbhost, awaken, shadps4 and bbport (supermedo).
I personally would recommend the awakenchan port for most people (Instructions to install are in the github page for these ports).
Awakenchan/LanternEngine
513 points · 215 comments
AI Is Porting Console Games to PC, and It's All on GitHub
Bloodborne has never had an official PC release, yet three GitHub projects now run it on PC. I tracked the 300 most-starred new repos on GitHub in three snapshots: console games running natively on another platform went from 2 (Oct 7) to 6 (Oct 15) to 13 (Oct 19). Then I checked how many of them show AI help in their own repositories.
In this video:
→ 13 projects, 5 consoles: PS4, Switch, Wii U, GameCube, PS2
→ How the PS4 ports work (not emulators) and what static recompilation is
→ 11 of 13 show AI help: 3 say so in the README, 9 list Claude as co-author in recent commits (bbport: 92 of its last 100)
→ The agent tools climbing the same list, and a project that bans AI outright
⏱️ Chapters
0:00 Intro: 2 → 6 → 13 ports in 12 days
0:20 The lineup
0:35 How the PS4 ports work
0:52 Static recompilation isn't new
1:11 Guess: how many used AI?
1:21 11 of 13 show AI help
1:36 The agent tools
1:49 The other side: no-AI
1:59 The fine print
2:11 Takeaways
📊 Method
GitHub Search API: public repositories created in the previous 30 days, sorted by stars, top 300 kept, in three snapshots (2026-10-07 20:21, 2026-10-15 15:42, 2026-10-19 00:10). A "port" here is a console game made to run natively on another platform (PC, Mac, iPhone, browser) that requires your own copy of the game; the list was reviewed by hand, repo by repo, from each README. "AI help" means the README says AI was used, or recent commits (up to 100, read Oct 19) carry a Claude "Co-Authored-By" line. No trace does not mean no AI: 2 projects simply don't state it. Star counts change daily.
🎮 The 13 projects (all say they include no game files; you need your own copy)
• Diablo II: Resurrected (Switch): jhaizhou-ops/d2r-mobile
• Bloodborne (PS4): deadinside28/bloodborne_pc
• P.T. (PS4): LoreanXavier/pt-pc
• Uncharted Collection (PS4): Supermedo/uncharted_pc
• Link's Awakening (Switch): peiikai/LASRecomp
• Shadow of the Colossus (PS4): AjncSystem/ShadowOfTheColossus-PC
• PS2 games (PS2): snuri00/ps2-web-recomp
• Tears of the Kingdom (Switch): ly05010419/MacNativeGames
• Wind Waker HD (Wii U): ZeldaWWHDRecomp/ZeldaWWHDRecomp
• Bloodborne (PS4): droogie/bbhost
• inFAMOUS Second Son (PS4): HayatoG/iss_pc
• The Wind Waker (GameCube): elliotttate/Wind-Waker-Recomp
• Bloodborne (PS4): Awakenchan/BloodBorneButPc
🛠️ Agent tools mentioned
• rehan-remade/universal-modder (#14, 8,358 ★) rehan-remade/universal-modder
• Zfinix/eleven (#213, 761 ★) Zfinix/eleven
• aicodeking/leanrea (#246, 651 ★) aicodeking/leanrea
• morluto/awesome-reverse-engineering (#179, 846 ★) morluto/awesome-reverse-engineering
📚 Sources
• bbport "the counterpart of Wine + DXVK for a single game": deadinside28/bloodborne_pc
• LASRecomp, "made almost exclusively with AI": peiikai/LASRecomp
• Zelda 64: Recompiled, no-AI stance: Zelda64Recomp/Zelda64Recomp
• N64: Recompiled: N64Recomp/N64Recomp
• Unleashed Recompiled: hedge-dev/UnleashedRecomp
• shadPS4 (credited by every PS4 port): shadps4-emu/shadPS4
• No official Bloodborne PC release (PCWorld): pcworld.com
Left out on purpose: a GTA V port that doesn't explain where the game build it needs comes from, a PS2 emulator for jailbroken PS5s (not a port to PC), and two reverse-engineering repos (one ships license-bypass playbooks, one is an uncredited copy of morluto/rea).
This video does not show or link any game files. Bloodborne, Shadow of the Colossus, Uncharted, inFAMOUS, P.T., Zelda, Diablo and the consoles named are trademarks of their owners. Repo Radar is not affiliated with any project or company mentioned.
Previous videos: youtube.com · youtube.com
📅 Next month I'll check whether this wave keeps growing. Which game do you want ported next? Tell me in the comments.
ℹ️ The voice in this video is AI-generated (ElevenLabs), and the person in the thumbnail is an AI-generated image. The data and analysis are real.
#GitHub #OpenSource #Gaming
2 comments · 216 views
I tested the versions by Supermedo, Awakenchan, and Jgamrot
I don’t recommend Jgamrot, because the online mode doesn’t work.
The one by Supermedo has occasional, minor stutters in online play. It seems to happen less in offline mode.
Awakenchan: An option for improving the UI/HUD and text. It’s very sharp. It is quite memory-intensive, but it also helps to significantly reduce stutters.
If you have 16GB of memory, Supermedo might be better. (If you do not want to change options) If you have 32GB, Awakenchan.
Hardware: RTX 5070 Ti - 7800X3D, 32GB ddr5
4K/120FPS most of the time (DLSS 4.5 Balanced mode preset M), I’m using this mod: nexusmods.com
Just testing. I’ll likely play using the M quality preset at 60fps. Supermedo/bloodborne_pc - Jgamrot/bloodborne_pc - Awakenchan/BloodBorneButPc
253 points · 165 comments
BB 2k60+ rtx4070 laptop /16:10 aspect ratio/ Awakenchan pc port mkb
laptop specs: rtx 4070m i9-14900hx 32gb ram 2tb ssd
launcher setting dlss performance 90fps cap default setting
link to his github: Awakenchan/BloodBorneButPc: Bloodborne on Windows in one package: launcher and engine. Bring your own game dump.
i think its the best launcher for bb pc full mouse and keyboard support with icon no crash run like butter
74 points · 13 comments
@my_sights I used this one and it works just fine: Awakenchan/BloodBorneButPc
11 likes · 746 views
@diabIito_ here ya go! github.com/Awakenchan/BloodBorneButPc/releases/ta…
6 likes · 472 views
@fromsoftserve tu devrais essayer github.com/Awakenchan/BloodBorneButPc/releases/ta… c’est la version ultime de bb
6 likes · 66 views
Mentions
Sim 👀 Já matei a Blood-Starved Beast e tá rodando fantástico. Estou usando essa engine/camada de tradução. E o jogo eu baixei um pkg e extrai pra ter em formato de pastas, que é o que a engine usa Awakenchan/LanternEngine
@skullydude99 @Kyoskiqt Have you tried Awakenchan/LanternEngine This works great!
@abdu__witcher اي مشغل تستخدم؟ لأن مهمة تختار أفضل مشغل + DLSS > TAA github.com/Awakenchan/LanternEngine/releases/tag/… t.co
Stop using the port in the Fitgirl Repack Fitgirl used the most broken fork of the original port (Jgramrot) which caused the huntersdream server to be spammed with requests every millisecond (overloading the servers). Which caused constant issues for anyone using the server. The owners of the server has blocked anyone who is using the Fitgirl repack (rightfully so). As a result, the huntersdream discord server keeps getting spammed with people asking why online doesn't work, and the mods are getting fed up with people asking the same questions over and over again. Don't go asking about seamless co-op either, as it's a separate mod and isn't affiliated with huntersdream. The only ports supported for online (huntersdream server) are bbhost, awaken, shadps4 and bbport (supermedo). I personally would recommend the awakenchan port for most people (Instructions to install are in the github page for these ports). Awakenchan/LanternEngine
AI Is Porting Console Games to PC, and It's All on GitHub Bloodborne has never had an official PC release, yet three GitHub projects now run it on PC. I tracked the 300 most-starred new repos on GitHub in three snapshots: console games running natively on another platform went from 2 (Oct 7) to 6 (Oct 15) to 13 (Oct 19). Then I checked how many of them show AI help in their own repositories. In this video: → 13 projects, 5 consoles: PS4, Switch, Wii U, GameCube, PS2 → How the PS4 ports work (not emulators) and what static recompilation is → 11 of 13 show AI help: 3 say so in the README, 9 list Claude as co-author in recent commits (bbport: 92 of its last 100) → The agent tools climbing the same list, and a project that bans AI outright ⏱️ Chapters 0:00 Intro: 2 → 6 → 13 ports in 12 days 0:20 The lineup 0:35 How the PS4 ports work 0:52 Static recompilation isn't new 1:11 Guess: how many used AI? 1:21 11 of 13 show AI help 1:36 The agent tools 1:49 The other side: no-AI 1:59 The fine print 2:11 Takeaways 📊 Method GitHub Search API: public repositories created in the previous 30 days, sorted by stars, top 300 kept, in three snapshots (2026-10-07 20:21, 2026-10-15 15:42, 2026-10-19 00:10). A "port" here is a console game made to run natively on another platform (PC, Mac, iPhone, browser) that requires your own copy of the game; the list was reviewed by hand, repo by repo, from each README. "AI help" means the README says AI was used, or recent commits (up to 100, read Oct 19) carry a Claude "Co-Authored-By" line. No trace does not mean no AI: 2 projects simply don't state it. Star counts change daily. 🎮 The 13 projects (all say they include no game files; you need your own copy) • Diablo II: Resurrected (Switch): jhaizhou-ops/d2r-mobile • Bloodborne (PS4): deadinside28/bloodborne_pc • P.T. (PS4): LoreanXavier/pt-pc • Uncharted Collection (PS4): Supermedo/uncharted_pc • Link's Awakening (Switch): peiikai/LASRecomp • Shadow of the Colossus (PS4): AjncSystem/ShadowOfTheColossus-PC • PS2 games (PS2): snuri00/ps2-web-recomp • Tears of the Kingdom (Switch): ly05010419/MacNativeGames • Wind Waker HD (Wii U): ZeldaWWHDRecomp/ZeldaWWHDRecomp • Bloodborne (PS4): droogie/bbhost • inFAMOUS Second Son (PS4): HayatoG/iss_pc • The Wind Waker (GameCube): elliotttate/Wind-Waker-Recomp • Bloodborne (PS4): Awakenchan/BloodBorneButPc 🛠️ Agent tools mentioned • rehan-remade/universal-modder (#14, 8,358 ★) rehan-remade/universal-modder • Zfinix/eleven (#213, 761 ★) Zfinix/eleven • aicodeking/leanrea (#246, 651 ★) aicodeking/leanrea • morluto/awesome-reverse-engineering (#179, 846 ★) morluto/awesome-reverse-engineering 📚 Sources • bbport "the counterpart of Wine + DXVK for a single game": deadinside28/bloodborne_pc • LASRecomp, "made almost exclusively with AI": peiikai/LASRecomp • Zelda 64: Recompiled, no-AI stance: Zelda64Recomp/Zelda64Recomp • N64: Recompiled: N64Recomp/N64Recomp • Unleashed Recompiled: hedge-dev/UnleashedRecomp • shadPS4 (credited by every PS4 port): shadps4-emu/shadPS4 • No official Bloodborne PC release (PCWorld): pcworld.com Left out on purpose: a GTA V port that doesn't explain where the game build it needs comes from, a PS2 emulator for jailbroken PS5s (not a port to PC), and two reverse-engineering repos (one ships license-bypass playbooks, one is an uncredited copy of morluto/rea). This video does not show or link any game files. Bloodborne, Shadow of the Colossus, Uncharted, inFAMOUS, P.T., Zelda, Diablo and the consoles named are trademarks of their owners. Repo Radar is not affiliated with any project or company mentioned. Previous videos: youtube.com · youtube.com 📅 Next month I'll check whether this wave keeps growing. Which game do you want ported next? Tell me in the comments. ℹ️ The voice in this video is AI-generated (ElevenLabs), and the person in the thumbnail is an AI-generated image. The data and analysis are real. #GitHub #OpenSource #Gaming
I tested the versions by Supermedo, Awakenchan, and Jgamrot I don’t recommend Jgamrot, because the online mode doesn’t work. The one by Supermedo has occasional, minor stutters in online play. It seems to happen less in offline mode. Awakenchan: An option for improving the UI/HUD and text. It’s very sharp. It is quite memory-intensive, but it also helps to significantly reduce stutters. If you have 16GB of memory, Supermedo might be better. (If you do not want to change options) If you have 32GB, Awakenchan. Hardware: RTX 5070 Ti - 7800X3D, 32GB ddr5 4K/120FPS most of the time (DLSS 4.5 Balanced mode preset M), I’m using this mod: nexusmods.com Just testing. I’ll likely play using the M quality preset at 60fps. Supermedo/bloodborne_pc - Jgamrot/bloodborne_pc - Awakenchan/BloodBorneButPc
BB 2k60+ rtx4070 laptop /16:10 aspect ratio/ Awakenchan pc port mkb laptop specs: rtx 4070m i9-14900hx 32gb ram 2tb ssd launcher setting dlss performance 90fps cap default setting link to his github: Awakenchan/BloodBorneButPc: Bloodborne on Windows in one package: launcher and engine. Bring your own game dump. i think its the best launcher for bb pc full mouse and keyboard support with icon no crash run like butter
@my_sights I used this one and it works just fine: Awakenchan/BloodBorneButPc
@diabIito_ here ya go! github.com/Awakenchan/BloodBorneButPc/releases/ta…
@fromsoftserve tu devrais essayer github.com/Awakenchan/BloodBorneButPc/releases/ta… c’est la version ultime de bb